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Sarge (video game) Scramble Cobra; Seek and Destroy (1996 video game) Sierra's 3-D Helicopter Simulator; Silkworm (video game) SimCopter; Sin (video game) Soviet Strike; Steel Talons; Strike (video game series) Stunt Copter; Super Cobra; Super Huey UH-IX; Super Thunder Blade; Swing Copters; SWIV; SWIV 3D
Choplifter HD is a video game developed by inXile Entertainment and released in 2012–2013. It is a 3D polygonal remake of the 1982 game Choplifter by Dan Gorlin. inXile hired Gorlin as a design consultant for the game. [3] As in the original game, players fly missions in a helicopter, defeating enemies and rescuing people.
M. Evan Brooks reviewed the game for Computer Gaming World, and stated that "While 3-D Helicopter Simulator offers an interesting flight experience and a challenging two player modem game, the game is somewhat predictable as a solitaire combat simulator."
The Apache's position is shown in an onscreen map as well as bearing and distance to the defense computer. Some game events are presented in digitized speech by the Lifelike In-board Narrative Damage Assessment computer, or LINDA. The intro music bears more than a passing resemblance to the Airwolf helicopter TV series theme. [citation needed]
SimCopter puts the player in the role of a helicopter pilot.There are two modes of play: user mode and career mode. The user mode (free mode) lets the player fly around cities that they have created (which can be imported from SimCity 2000) or any of the 30 cities supplied with the game.
Upon its AMOA 1991 debut, The One magazine compared the arcade game favorably with Taito's 3D helicopter simulation Air Inferno (1990), stating that "Atari has gone even further, making it a lot easier to play, without compromising the complexity of the controls". They said that, despite "the complexity of the controls, the game is a classic". [3]
Bases need to be defended from enemy attacks, and if all bases are overrun or all three helicopters are destroyed, the game ends. [3] [6] [5] Before missions, players can arm and equip their helicopter using an equipment menu. The game displays 3D wireframe plans of the Lynx, showing the selected items, their quantity, and weight.
A helicopter shaped sit-down model was released, replacing the force feedback with a cockpit seat that moves in tandem with the joystick. [11] It is a motion simulator cabinet, like the previous Sega Super Scaler games Space Harrier (1985) and After Burner (1987). [10] The game's plot and setting was inspired by the film Blue Thunder (1983).
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