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Platforms in the sixth generation include consoles from four companies: the Sega Dreamcast (DC), Sony PlayStation 2 (PS2), Nintendo GameCube (GC), and Microsoft Xbox. This era began on November 27, 1998, with the Japanese release of the Dreamcast, which was joined by the PlayStation 2 on March 4, 2000, the GameCube on September 14, 2001 and the ...
The Nintendo GameCube [i] [j] is a home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002.
Dreamcast: November 27, 1998 2,690,000 [3] March 2001 Nintendo: Switch # March 3, 2017 ... Nintendo Gamecube September 14, 2001 167,899 [124] Late 2007 Game Boy Color
Nintendo 3DS: Handheld Nintendo: 2011 75.94 million [20] PlayStation 5 # Home Sony: 2020 65.6 million [33] Family Computer/Nintendo Entertainment System: Home Nintendo: 1983 61.91 million [20] Xbox One: Home Microsoft: 2013 ~58 million [34] Super Famicom/Super Nintendo Entertainment System: Home Nintendo: 1990 49.1 million [20] Nintendo 64 ...
The Dreamcast [a] is the final home video game console manufactured by Sega. It was released on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, Nintendo's GameCube, and Microsoft's Xbox. The Dreamcast's 2001 ...
Nintendo originally offered a digital video output on early GameCube models. However, it was determined that less than one percent of users utilized the feature. The company eventually removed the option starting with model number DOL-101 of May 2004. [1] The console's technical specifications are as follows. [2] [3] [4]
Namco Museum 64 for Nintendo 64 and Namco Museum for Dreamcast and Game Boy Advance are the first compilations in the series to omit a virtual museum. The GBA version was released worldwide and was a launch title for the system in North America, [ 8 ] while other versions were exclusive to North America.
Ubi Soft Casablanca developed a version for Windows, Dreamcast and Nintendo 64 on an optimized Rayman 2 engine [3] and includes music composed by Daniel Masson, while Ubi Soft Montreal developed the PlayStation 2 version, which was later released for the GameCube, and features music composed by Shawn K. Clement. Both versions also contain ...
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