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  2. Evaluation strategy - Wikipedia

    en.wikipedia.org/wiki/Evaluation_strategy

    In a programming language, an evaluation strategy is a set of rules for evaluating expressions. [1] The term is often used to refer to the more specific notion of a parameter-passing strategy [2] that defines the kind of value that is passed to the function for each parameter (the binding strategy) [3] and whether to evaluate the parameters of a function call, and if so in what order (the ...

  3. Lazy evaluation - Wikipedia

    en.wikipedia.org/wiki/Lazy_evaluation

    In programming language theory, lazy evaluation, or call-by-need, [1] is an evaluation strategy which delays the evaluation of an expression until its value is needed (non-strict evaluation) and which also avoids repeated evaluations (by the use of sharing). [2] [3] The benefits of lazy evaluation include:

  4. Value type and reference type - Wikipedia

    en.wikipedia.org/wiki/Value_type_and_reference_type

    Even when function arguments are passed using "call by value" semantics (which is always the case in Java, and is the case by default in C#), a value of a reference type is intrinsically a reference; so if a parameter belongs to a reference type, the resulting behavior bears some resemblance to "call by reference" semantics.

  5. Increment and decrement operators - Wikipedia

    en.wikipedia.org/wiki/Increment_and_decrement...

    Several other languages use inc(x) and dec(x) functions. The increment operator increases, and the decrement operator decreases, the value of its operand by 1. The operand must have an arithmetic or pointer data type, and must refer to a modifiable data object. Pointers values are increased (or decreased) by an amount that makes them point to ...

  6. Calling convention - Wikipedia

    en.wikipedia.org/wiki/Calling_convention

    In computer science, a calling convention is an implementation-level (low-level) scheme for how subroutines or functions receive parameters from their caller and how they return a result. [1] When some code calls a function, design choices have been taken for where and how parameters are passed to that function, and where and how results are ...

  7. Operator (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Operator_(computer...

    In simple cases this is identical to usual function calls; for example, addition x + y is generally equivalent to a function call add(x, y) and less-than comparison x < y to lt(x, y), meaning that the arguments are evaluated in their usual way, then some function is evaluated and the result is returned as a value. However, the semantics can be ...

  8. Callback (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Callback_(computer...

    C++ also allows objects to provide an implementation of the function call operation. The Standard Template Library accepts these objects (called functors ) as parameters. Many dynamic languages , such as JavaScript , Lua , Python , Perl [ 1 ] [ 2 ] and PHP , allow a function object to be passed.

  9. Compile-time function execution - Wikipedia

    en.wikipedia.org/wiki/Compile-time_function...

    This example specifies a valid D function called "factorial" which would typically be evaluated at run time. The use of enum tells the compiler that the initializer for the variables must be computed at compile time. Note that the arguments to the function must be able to be resolved at compile time as well. [4]