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  2. Batting park factor - Wikipedia

    en.wikipedia.org/wiki/Batting_Park_Factor

    Batting Park Factor, also simply called Park Factor or BPF, is a baseball statistic that indicates the difference between runs scored in a team's home and road games. Most commonly used as a metric in the sabermetric community, it has found more general usage in recent years.

  3. Visibility - Wikipedia

    en.wikipedia.org/wiki/Visibility

    The international definition of fog is a visibility of less than 1 km (3,300 ft); mist is a visibility of between 1 km (0.62 mi) and 2 km (1.2 mi) and haze from 2 km (1.2 mi) to 5 km (3.1 mi). Fog and mist are generally assumed to be composed principally of water droplets, haze and smoke can be of smaller particle size.

  4. Isolated power - Wikipedia

    en.wikipedia.org/wiki/Isolated_Power

    In baseball, isolated power or ISO is a sabermetric computation used to measure a batter's raw power. One formula is slugging percentage minus batting average . I S O = S L G − A V G {\displaystyle ISO=SLG-AVG}

  5. Slugging percentage - Wikipedia

    en.wikipedia.org/wiki/Slugging_percentage

    In baseball statistics, slugging percentage (SLG) is a measure of the batting productivity of a hitter. It is calculated as total bases divided by at-bats , through the following formula, where AB is the number of at-bats for a given player, and 1B , 2B , 3B , and HR are the number of singles , doubles , triples , and home runs , respectively:

  6. Win Shares - Wikipedia

    en.wikipedia.org/wiki/Win_Shares

    In baseball, all the player's pitching, hitting, and defensive contributions are considered. Statistics are adjusted for park, league, and era. On a team with equal offensive and defensive prowess, hitters receive 48% of the win shares and those win shares are allocated among the hitters based on runs created .

  7. Ambient occlusion - Wikipedia

    en.wikipedia.org/wiki/Ambient_occlusion

    In 3D computer graphics, modeling, and animation, ambient occlusion is a shading and rendering technique used to calculate how exposed each point in a scene is to ambient lighting. For example, the interior of a tube is typically more occluded (and hence darker) than the exposed outer surfaces, and becomes darker the deeper inside the tube one ...

  8. Radiosity (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Radiosity_(computer_graphics)

    r is the distance between x and x' θ x and θ x' are the angles between the line joining x and x' and vectors normal to the surface at x and x' respectively. Vis(x,x' ) is a visibility function, defined to be 1 if the two points x and x' are visible from each other, and 0 if they are not. The geometrical form factor (or "projected solid angle ...

  9. Defense-Independent Component ERA - Wikipedia

    en.wikipedia.org/wiki/Defense-Independent...

    Defense-Independent Component ERA (DICE) is a 21st-century variation on Component ERA, one of an increasing number of baseball sabermetrics that fall under the umbrella of defense independent pitching statistics. DICE was created by Clay Dreslough in 2001. [1] The formula for Defense-Independent Component ERA (DICE) is:

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