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A strain can occur as a result of improper body mechanics with any activity (e.g., contact sports, lifting heavy objects) that can induce mechanical trauma or injury. Generally, the muscle or tendon overstretches and is placed under more physical stress than it can withstand. [1]
Musculoskeletal injuries can affect any part of the human body including; bones, joints, cartilages, ligaments, tendons, muscles, and other soft tissues. [1] Symptoms include mild to severe aches, low back pain, numbness, tingling, atrophy and weakness. [1] [2] These injuries are a result of repetitive motions and actions over a period of time. [6]
Other intrinsic factors are age, weight, body composition, height, [5] lack of flexibility or range of motion, coordination, balance, and endurance. In addition, biological factors such as pes planus, pes cavus, and valgus or varus knees can cause an athlete to have improper biomechanics and become predisposed to injury. [25]
The many-body problem is a general name for a vast category of physical problems pertaining to the properties of microscopic systems made of many interacting particles. Microscopic here implies that quantum mechanics has to be used to provide an accurate description of the system.
Sports biomechanics is the quantitative based study and analysis of athletes and sports activities in general. It can simply be described as the physics of sports. Within this specialized field of biomechanics, the laws of mechanics are applied in order to gain a greater understanding of athletic performance through mathematical modeling, computer simulation and measurement.
The field of applications of impact theory ranges from the optimization of material processing, impact testing, dynamics of granular media to medical applications related to the biomechanics of the human body, especially the hip- and knee-joints. [1] Also, it has vast applications in the automotive and military industries. [2]
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A body is usually considered to be a rigid or flexible part of a mechanical system (not to be confused with the human body). An example of a body is the arm of a robot, a wheel or axle in a car or the human forearm. A link is the connection of two or more bodies, or a body with the ground.