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Donald Knuth - The Art of Computer Programming; Ellen Ullman - Close to the Machine; Ellis Horowitz - Fundamentals of Computer Algorithms; Eric Raymond - The Art of Unix Programming; Gerald M. Weinberg - The Psychology of Computer Programming; James Gosling - The Java Programming Language; Joel Spolsky - The Best Software Writing I
[17] [18] BUILDER produced plan and shaded perspectives that popularised computer-aided-design in architecture. [ 19 ] [ 20 ] Donald also wrote the CALYPSO module for the commercial Odyssey project [ 18 ] and worked on the GLIB/LINGUIST [ 21 ] table-driven language system in collaboration with Nick Chrisman and Jim Dougenik, which was based on ...
Code: The Hidden Language of Computer Hardware and Software; Communications, Computers, and Networks; The Computer and the Brain; Computer Graphics: Principles and Practice; Computer: A History of the Information Machine; Computers and Typesetting
A Blender screenshot displaying the 3D test model Suzanne. Computer graphics deals with generating images and art with the aid of computers.Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications.
The table below provides an overview of notable computer-aided design (CAD) software. It does not judge power, ease of use, or other user-experience aspects. The table does not include software that is still in development (beta software). For all-purpose 3D programs, see Comparison of 3D computer graphics software.
A screenshot of the GIMP 2.2.8 raster graphic software. A screenshot of Karbon14 vector graphic software running on an AegeanLinux desktop.. Graphic art software [1] is a subclass of application software used for graphic design, multimedia development, stylized image development, technical illustration, general image editing, or simply to access graphic files.
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The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine.While building the computer Z1 in 1936, Konrad Zuse described in two patent applications for his future projects that machine instructions could be stored in the same storage used for data, i.e., the stored-program concept.