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WebGPU enables 3D graphics within an HTML canvas.It also has robust support for general-purpose GPU computations. [3]WebGPU uses its own shading language called WGSL that was designed to be trivially translatable to SPIR-V, until complaints caused redirection into a more traditional design, similar to other shading languages.
WebGL is widely supported by modern browsers. However, its availability depends on other factors, too, like whether the GPU supports it. The official WebGL website offers a simple test page. [18]
This article compares browser engines, especially actively-developed ones. [a]Some of these engines have shared origins. For example, the WebKit engine was created by forking the KHTML engine in 2001. [1]
A browser speed test is a computer benchmark that scores the performance of a web browser, by measuring the browser's efficiency in completing a predefined list of tasks.In general the testing software is available online, located on a website, where different algorithms are loaded and performed in the browser client.
In a November 2013 review by SitePoint, IE11 scored better than Google Chrome 30 and Firefox 26 in WebKit's SunSpider test and Google's WebGL test. It tied with Chrome for fastest in Microsoft's "fish aquarium" benchmark for WebGL and came last in Google's V8 performance benchmark. As a result of the speed improvements, the reviewer said "if ...
UNIGINE 1 had support for large virtual scenarios and specific hardware required by professional simulators and enterprise VR systems, often called serious games.. Support for large virtual worlds was implemented via double precision of coordinates (64-bit per axis), [12] zone-based background data streaming, [13] and optional operations in geographic coordinate system (latitude, longitude ...
WebGL is a JavaScript interface for OpenGL ES API, promoted by Khronos. WebGPU an under-development web standard and JavaScript API for accelerated graphics and compute. High-level 3D API
Open-source WebGL framework based on OpenSceneGraph concepts. PlayCanvas: JavaScript: No Yes Yes Yes Partially Native (1.0 and 2.0) Yes DAE, DXF, FBX, glTF, OBJ No MIT (engine), proprietary (cloud-hosted editor) Open-source 3D game engine alongside a proprietary cloud-hosted creation platform that allows for editing via a browser-based interface.