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Call of Duty: Modern Warfare is a 2019 first-person shooter video game developed by Infinity Ward and published by Activision.Serving as the sixteenth overall installment in the Call of Duty series, as well as a reboot of the Modern Warfare sub-series, [1] [2] [3] it was released on October 25, 2019, for PlayStation 4, Windows, and Xbox One.
Infinity Ward was founded as an independent game studio by Grant Collier, Jason West, and Vince Zampella in 2002, with a publishing agreement with Activision. [8] [4] The studio was formed by several members of 2015 Games, LLC., the studio that developed the successful Medal of Honor: Allied Assault for Electronic Arts (EA) in 2002.
The IW engine is a game engine created and developed by Infinity Ward for the Call of Duty series.The engine was originally based on id Tech 3.Aside from Infinity Ward, the engine is also used by other Activision studios working on the series, including primary lead developers Treyarch and Sledgehammer Games, and support studios like Beenox, High Moon Studios, and Raven Software.
Modern Warfare III was developed by Sledgehammer Games, and is the fifth mainline Call of Duty title that the studio has worked on, after co-creating 2011's Modern Warfare 3 with Infinity Ward and developing 2014's Advanced Warfare, 2017's WWII and 2021's Vanguard. [15]
Infinity Ward's Call of Duty 4: Modern Warfare (2007) introduced a modern setting and proved to be the breakthrough title for the series, creating the Modern Warfare sub-series; a Modern Warfare remastered version released in 2016. Two other entries, Modern Warfare 2 (2009) and Modern Warfare 3 (2011), were made.
BingeGamer reports that the development studio "has yet to be paid a single dime in royalties for Modern Warfare 2," ostensibly to be paid by publisher Activision. As Infinity Ward is a wholly ...
Modern Warfare II was developed by Infinity Ward alongside a new version of the battle royale title Call of Duty: Warzone, later revealed to be titled Warzone 2.0, with both games using a new version of the IW engine, under a single cross-game launcher known as Call of Duty HQ, which would be later known as the Call of Duty launcher. [18]
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