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  2. Trent Tucker Rule - Wikipedia

    en.wikipedia.org/wiki/Trent_Tucker_Rule

    The Trent Tucker Rule is a basketball rule that disallows any regular shot to be taken on the court if the ball is put into play with under 0.3 seconds left in game or shot clock. The rule was adopted in the 1990–91 NBA season and named after New York Knicks player Trent Tucker , and officially adopted in FIBA play starting in 2010.

  3. Orders of magnitude (time) - Wikipedia

    en.wikipedia.org/wiki/Orders_of_magnitude_(time)

    696 ps: How much more a second lasts far away from Earth's gravity due to the effects of General Relativity: 10 −9: nanosecond: ns One billionth of one second 1 ns: The time needed to execute one machine cycle by a 1 GHz microprocessor 1 ns: The time light takes to travel 30 cm (11.811 in) 10 −6: microsecond: μs One millionth of one second

  4. Inch per second - Wikipedia

    en.wikipedia.org/wiki/Inch_per_second

    1 inch per second is equivalent to: = 0.0254 metres per second (exactly) = 1 ⁄ 12 or 0.08 3 feet per second (exactly) = 5 ⁄ 88 or 0.056 81 miles per hour (exactly) = 0.09144 km·h −1 (exactly) 1 metre per second ≈ 39.370079 inches per second (approximately) 1 foot per second = 12 inches per second (exactly)

  5. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    Instructions per second (IPS) is a measure of a computer's processor speed. For complex instruction set computers (CISCs), different instructions take different amounts of time, so the value measured depends on the instruction mix; even for comparing processors in the same family the IPS measurement can be problematic.

  6. Frequency - Wikipedia

    en.wikipedia.org/wiki/Frequency

    A pendulum with a period of 2.8 s and a frequency of 0.36 Hz. For cyclical phenomena such as oscillations, waves, or for examples of simple harmonic motion, the term frequency is defined as the number of cycles or repetitions per unit of time.

  7. Bandwidth-delay product - Wikipedia

    en.wikipedia.org/wiki/Bandwidth-delay_product

    In data communications, the bandwidth-delay product is the product of a data link's capacity (in bits per second) and its round-trip delay time (in seconds). [1] The result, an amount of data measured in bits (or bytes), is equivalent to the maximum amount of data on the network circuit at any given time, i.e., data that has been transmitted but not yet acknowledged.

  8. Hertz - Wikipedia

    en.wikipedia.org/wiki/Hertz

    The hertz is defined as one per second for periodic events. The International Committee for Weights and Measures defined the second as "the duration of 9 192 631 770 periods of the radiation corresponding to the transition between the two hyperfine levels of the ground state of the caesium-133 atom" [3] [4] and then adds: "It follows that the hyperfine splitting in the ground state of the ...

  9. Data-rate units - Wikipedia

    en.wikipedia.org/wiki/Data-rate_units

    The ISQ symbols for the bit and byte are bit and B, respectively.In the context of data-rate units, one byte consists of 8 bits, and is synonymous with the unit octet.The abbreviation bps is often used to mean bit/s, so that when a 1 Mbps connection is advertised, it usually means that the maximum achievable bandwidth is 1 Mbit/s (one million bits per second), which is 0.125 MB/s (megabyte per ...