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TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.
AMD Software (formerly known as Radeon Software) is a device driver and utility software package for AMD's Radeon graphics cards and APUs. Its graphical user interface is built with Qt [6] and is compatible with 64-bit Windows and Linux distributions.
In Windows the last driver to fully support CUDA with 64-Bit Compute Capability 3.5 for Kepler in Windows 7 and Windows 8.1 64-bit is 388.71, tested with latest CUDA-Z and GPU-Z, after that driver, the 64-Bit CUDA support becomes broken for GeForce 700 series GK110 with Kepler architecture.
Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture).
The display driver model from Windows 8.1 and Windows Phone have converged into a unified model for Windows 10. [43] A new memory model is implemented that gives each GPU a per-process virtual address space. Direct addressing of video memory is still supported by WDDMv2 for graphics hardware that requires it, but that is considered a legacy case.
Learn how to download and install or uninstall the Desktop Gold software and if your computer meets the system requirements.
The main editions also can take the form of one of the following special editions: N and KN editions The features in the N and KN Editions are the same as their equivalent full versions, but do not include Windows Media Player or other Windows Media-related technologies, such as Windows Media Center and Windows DVD Maker due to limitations set by the European Union and South Korea ...
Linux, macOS, Windows: physically-based rendering engine RadeonRays SDK (formerly FireRays) GitHub: DirectX 12, Vulkan: Linux 64-bit, OS X, Windows 64-bit: A high efficiency, high performance heterogeneous ray tracing intersection library for GPU and CPU or APU on any platform. RapidFire SDK GitHub: DirectX, OpenGL: Windows