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Machiavelli is designed to be played by a group of 4 to 8 players. Each one of the players controls one of the available powers. The game board is a map of the Italian Peninsula and its nearby countries, including the southeast of France, Switzerland, Austria, Hungary, the coasts of the Adriatic Sea, Tunis, and the Mediterranean islands Corsica and Sardinia.
Video games set primarily or partially in the Italian Renaissance (15th century-16th century). Pages in category "Video games set in the Italian Renaissance" The following 4 pages are in this category, out of 4 total.
The map covers over five square meters. The map is extremely detailed and contains many thousands of texts and illustrations. The world map took several years to complete and was the most detailed and accurate world map that had been produced up until that time. Fra Mauro created the map under a commission by King Afonso V of Portugal.
A strategy game set during the ancient Italian wars. The game focuses on the unification of Italy and features campaigns centered around Pyrrhus of Epirus and the struggles between early Roman and Italic states. Builders of Greece: TBA: 500 – 300 BC: An upcoming city-building game where players build and manage a city-state in ancient Greece.
Video games set in the Italian Renaissance (4 P) ... Pages in category "Video games set in Italy" The following 185 pages are in this category, out of 185 total.
Video games set primarily or partially in the Renaissance, a European period of transition from the Middle Ages to modernity. Subcategories This category has only the following subcategory.
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In the 14th century, just as the Italian Renaissance was beginning, Italy was the economic capital of Western Europe: the Italian States were the top manufacturers of finished woolen products. With the Bubonic Plague in 1348, the birth of the English woolen industry, and general warfare, Italy temporarily lost its economic advantage. By the ...