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  2. Mingw-w64 - Wikipedia

    en.wikipedia.org/wiki/Mingw-w64

    Mingw-w64 includes a port of the GNU Compiler Collection (GCC), GNU Binutils for Windows (assembler, linker, archive manager), a set of freely distributable Windows specific header files and static import libraries for the Windows API, a Windows-native version of the GNU Project's GNU Debugger, and miscellaneous utilities.

  3. Code::Blocks - Wikipedia

    en.wikipedia.org/wiki/Code::Blocks

    Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.

  4. wxWidgets - Wikipedia

    en.wikipedia.org/wiki/WxWidgets

    Windows – wxMSW (64-bits Windows XP up to Windows 11 and 32-bits Windows 3.11 for Workgroups (with Win32s extension) up to Windows 11) Linux/Unix – wxGTK , wxX11, wxMotif Mac OS – wxMac ( Mac OS X 10.3 using Carbon, Mac OS X 10.5 using Cocoa), wxOSX/Cocoa (32/64-bits Mac OS X 10.7 or later)

  5. Microsoft Windows SDK - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Windows_SDK

    Platform SDK is the successor of the original Microsoft Windows SDK for Windows 3.1x and Microsoft Win32 SDK for Windows 9x.It was released in 1999 and is the oldest SDK. Platform SDK contains compilers, tools, documentations, header files, libraries and samples needed for software development on IA-32, x64 and IA-64 CPU architectures. .

  6. Windows Subsystem for Linux - Wikipedia

    en.wikipedia.org/wiki/Windows_Subsystem_for_Linux

    Windows 10 build 16251: Windows 10 version 1709 (Fall Creators Update) WSL 2 (lightweight VM) Windows 10 build 18917: Windows 10 version 2004 (also backported to 1903 and 1909) WSL 2 GPU support: Windows 10 build 20150: Windows 11 (also Windows 10 21H2) WSL 2 GUI support (WSLg) (last version) Windows 10 build 21364: Windows 11

  7. GNU Compiler Collection - Wikipedia

    en.wikipedia.org/wiki/GNU_Compiler_Collection

    Most BSD family operating systems also switched to GCC shortly after its release, although since then, FreeBSD and Apple macOS have moved to the Clang compiler, [10] largely due to licensing reasons. [11] [12] [13] GCC can also compile code for Windows, Android, iOS, Solaris, HP-UX, AIX and DOS. [14]

  8. SlickEdit - Wikipedia

    en.wikipedia.org/wiki/SlickEdit

    SlickEdit, previously known as Visual SlickEdit, [1] is a cross-platform commercial source code editor, text editor, and Integrated Development Environment developed by SlickEdit, Inc. SlickEdit has integrated debuggers for GNU C/C++, Java, WinDbg, Clang C/C++ LLDB, Groovy, Google Go, Python, Perl, Ruby, Scala, PHP, Xcode, and Android JVM/NDK.

  9. Cross-platform software - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_software

    For example, a script written in Python for a Unix-like system will likely run with little or no modification on Windows, because Python also runs on Windows; indeed there are many implementations (e.g. IronPython for .NET Framework). The same goes for many of the open-source scripting languages.