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The Need for Speed reboot had 67% of copies sold on PS4, with 33% on Xbox One. [46] Need for Speed was the seventh best selling game in the United States in November 2015 according to the NPD Group. [47] The game debuted at #6 on the Japanese Sales Charts, selling 19,000 copies. [48]
Need for Speed Payback is a racing game set in an open world environment of Fortune Valley; a fictional version of Las Vegas, Nevada.It is focused on "action driving" and has three playable characters (each with different sets of skills) working together to pull off action movie-like sequences.
Need for Speed Rivals: Complete Edition was released on October 21, 2014 (including all DLC packs & pre-order bonuses). Need for Speed: No Limits: 2015 — — Android, iOS Firemonkeys Studios: Need for Speed: Windows: PS4, Xbox One — Ghost Games: Series reboot. Requires consistent internet connectivity. Need for Speed Payback: 2017 Windows ...
When EA's quarterly report dropped earlier in May, it included a few tasty game-related tidbits, including a "holiday 2015" launch window for a new Need for Speed. EA today confirmed that Need for ...
Aftermarket customization of video game vehicles was an aspect first introduced by the Need for Speed series after the release of the film, The Fast and the Furious; the feature was included in every Need for Speed title developed by EA Black Box from Need for Speed: Underground through Need for Speed: Undercover. [2]
Need for Speed: Most Wanted [a] is a 2012 racing game developed by Criterion Games and published by Electronic Arts. Most Wanted is the nineteenth title in the Need for Speed series and was released worldwide for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Vita, iOS and Android, beginning in North America in 2012.
As with other games in the Need for Speed series, Hot Pursuit 2 features real-world cars, including the Mercedes-Benz CLK GTR (pictured).. Different versions of the game were produced for each game platform; the Xbox, GameCube, and Microsoft Windows versions were developed in EA Seattle, a subsidiary of EA Canada, while the PlayStation 2 version was developed by EA Black Box in Vancouver ...
The Wii version of Need for Speed: Hot Pursuit has very little in common with its Xbox 360, PlayStation 3 and Windows counterparts. This version was designed by a different company (Exient Entertainment), and was a completely different game in nearly every virtual aspect: graphics, soundtrack, racing modes, gameplay, and customization.