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Heavensward premiered the OS X client at its launch on June 23, 2015. [22] The port was handled by TransGaming. [23] Unlike console and Windows PC versions of the expansion, the OS X release was initially only available in a two-in-one bundle containing the base game and the Heavensward expansion, titled Final Fantasy XIV Online. [24]
Final Fantasy XIV [c] is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix.Directed and produced by Naoki Yoshida and released worldwide for PlayStation 3 and Windows in August 2013, it replaced the failed 2010 version, with subsequent support for PlayStation 4, macOS, PlayStation 5, and Xbox Series X/S.
Final Fantasy XIV [b] is a discontinued 2010 massively multiplayer online role-playing game (MMORPG) for Windows, developed and published by Square Enix. It was the original version of the fourteenth entry in the main Final Fantasy series and the second MMORPG in the series after Final Fantasy XI .
[10] [13] [14] Expansions for Final Fantasy XIV are designed to compete with offline RPGs in length and content. [ 4 ] [ 15 ] In terms of content, roughly 70% of development time is devoted to standard features common to every expansion, such as new dungeons and classes, and 30% is devoted to creating unique features and modes of gameplay. [ 12 ]
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Final Fantasy XIV: Shadowbringers [d] is the third expansion pack to Final Fantasy XIV, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for macOS, PlayStation 4, and Windows, then later on PlayStation 5 and Xbox Series X/S. It was released on July 2, 2019, two years after Stormblood.
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PSP version of the game is a bundle of the original game, its sequel Final Fantasy IV: The After Years, and Final Fantasy IV Interlude, an all-new story that is a tie-in between the other two games. iOS, Android and PC versions are a full remake of the game in the style of the remakes of Final Fantasy III and IV .