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Most Second Life librarians have no time to manage a Second Life Library during their working time because there is not any official timeline that designed by departments. [5] As a result, Second Life libraries are misunderstood by many people who view Second Life libraries as just games without any educational value. [55]
Pages for logged out editors learn more. Contributions; Talk; Second life issues and criticisms
Second Life also has its own virtual currency, the Linden Dollar (L$), which is exchangeable with real world currency. [14] [15] Second Life is intended for people ages 16 and over, with the exception of 13–15-year-old users, who are restricted to the Second Life region of a sponsoring institution (e.g., a school). [16] [17]
The Second Life phase of the group's activities began in early 2006 when an anonymous user known as "Mudkips Acronym" [14] reposted on 4chan a question originally posed at eBaum's World regarding whether or not Second Life "was raidable." There were 143 Patriotic Nigras members as of September 2007, of which around 35–60 were active. [5]
Linden Lab reported that the Second Life economy generated US$3,596,674 in economic activity during the month of September 2005, [2] and in September 2006 Second Life was reported to have a GDP of US$64,000,000. [3] In 2009, the total size of the Second Life economy grew 65% to US$567 million, about 25% of the entire U.S. virtual goods market ...
The first patient in the UK with advanced bowel cancer to receive a liver transplant after the disease spread to it has said she had been given "a second chance at life". Bianca Perea, a 32-year ...
From 2005 to 2007 Second Life experienced explosive growth of the userbase. Companies were eager to reach this potential customer base and started marketing programs in Second Life. Without a good plan, knowledge of the audience and without good understanding of the new medium many of the early corporate marketing efforts failed, producing a ...
In December 2008, the United States Air Force launched MyBase, a Second Life island overseen by the Air Education and Training Command. [9] Second Life's usefulness as a platform for pre-K–12 education is limited due to the age restrictions on the main grid and the difficulties of collaborating among various educational projects on the teen grid.