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  2. Loop (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Loop_(graph_theory)

    A graph with a loop on vertex 1. In graph theory, a loop (also called a self-loop or a buckle) is an edge that connects a vertex to itself. A simple graph contains no loops. Depending on the context, a graph or a multigraph may be defined so as to either allow or disallow the presence of loops (often in concert with allowing or disallowing ...

  3. Havel–Hakimi algorithm - Wikipedia

    en.wikipedia.org/wiki/Havel–Hakimi_algorithm

    A simple graph contains no double edges or loops. [1] The degree sequence is a list of numbers in nonincreasing order indicating the number of edges incident to each vertex in the graph. [2] If a simple graph exists for exactly the given degree sequence, the list of integers is called graphic. The Havel-Hakimi algorithm constructs a special ...

  4. Component (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Component_(graph_theory)

    In an empty graph, each vertex forms a component with one vertex and zero edges. [3] More generally, a component of this type is formed for every isolated vertex in any graph. [4] In a connected graph, there is exactly one component: the whole graph. [4] In a forest, every component is a tree. [5] In a cluster graph, every component is a ...

  5. Directed acyclic graph - Wikipedia

    en.wikipedia.org/wiki/Directed_acyclic_graph

    That is, it consists of vertices and edges (also called arcs), with each edge directed from one vertex to another, such that following those directions will never form a closed loop. A directed graph is a DAG if and only if it can be topologically ordered, by arranging the vertices as a linear ordering that is consistent with all edge ...

  6. Graph coloring - Wikipedia

    en.wikipedia.org/wiki/Graph_coloring

    Vertex coloring is often used to introduce graph coloring problems, since other coloring problems can be transformed into a vertex coloring instance. For example, an edge coloring of a graph is just a vertex coloring of its line graph, and a face coloring of a plane graph is just a vertex coloring of its dual. However, non-vertex coloring ...

  7. Bron–Kerbosch algorithm - Wikipedia

    en.wikipedia.org/wiki/Bron–Kerbosch_algorithm

    The iteration of the inner loop of the algorithm for v = 2 makes a recursive call to the algorithm with R = {2}, P = {1,3,5}, and X = Ø. Within this recursive call, one of 1 or 5 will be chosen as a pivot, and there will be two second-level recursive calls, one for vertex 3 and the other for whichever vertex was not chosen as pivot.

  8. Prim's algorithm - Wikipedia

    en.wikipedia.org/wiki/Prim's_algorithm

    Then one endpoint of edge e is in set V and the other is not. Since tree Y 1 is a spanning tree of graph P, there is a path in tree Y 1 joining the two endpoints. As one travels along the path, one must encounter an edge f joining a vertex in set V to one that is not in set V.

  9. Adjacency matrix - Wikipedia

    en.wikipedia.org/wiki/Adjacency_matrix

    The same concept can be extended to multigraphs and graphs with loops by storing the number of edges between each two vertices in the corresponding matrix element, and by allowing nonzero diagonal elements. Loops may be counted either once (as a single edge) or twice (as two vertex-edge incidences), as long as a consistent convention is followed.