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Azathoth is a deity in the Cthulhu Mythos and Dream Cycle stories of writer H. P. Lovecraft and other authors. He is the supreme deity of the Cthulhu Mythos and the ruler of the Outer Gods, [1] and may also be seen as a symbol for primordial chaos, [2] therefore being the most powerful entity in the entirety of the Cthulhu Mythos.
Phillip A. Schreffler argues that by carefully scrutinizing Lovecraft's writings, a workable framework emerges that outlines the entire "pantheon"—from the unreachable "Outer Ones" (e.g., Azathoth, who occupies the centre of the universe) and "Great Old Ones" (e.g., Cthulhu, imprisoned on Earth in the sunken city of R'lyeh) to the lesser ...
Spawn of Azathoth, subtitled Herald of the End of Time, is a supplement published by Chaosium in 1986 for the horror role-playing game Call of Cthulhu. A second edition was published in 2005. A second edition was published in 2005.
Among the Outer Gods present at Azathoth's court are the entities called "Ultimate Gods" in The Dream-Quest of Unknown Kadath (called "Lesser Outer Gods" in the Call of Cthulhu RPG), and possibly Shub-Niggurath, the "Black Goat of the Woods with a Thousand Young". Yog-Sothoth, the "All-in-One and One-in-All", co-rules with Azathoth and exists ...
He must meet the Black Man, and go with them all to the throne of Azathoth at the centre of ultimate Chaos. That was what she said. He must sign in his own blood the book of Azathoth and take a new secret name now that his independent delvings had gone so far. —H. P. Lovecraft, "The Dreams in the Witch House"
A Seed of Azathoth: A bluish-brown, slimy monstrosity riddled with holes, and an occasional malformed head. Ghatanothoa: Lord of the Volcano, Thoa [11] Appears as a colossal horror with multifarious appendages, and Gorgon-like powers. Ghisguth: The Sound of Deep Waters: A titanic mass of jelly-like material. Gi-Hoveg The Aether Anemone
Cthulhu is a fictional cosmic entity created by writer H. P. Lovecraft.It was introduced in his short story "The Call of Cthulhu", [2] published by the American pulp magazine Weird Tales in 1928.
The Dream-Quest combines elements of horror and fantasy into an epic tale that illustrates the scope and wonder of humankind's ability to dream. The story was published posthumously by Arkham House in 1943. [1] Currently, it is published by Ballantine Books in an anthology that also includes "The Silver Key" and "Through the Gates of the Silver ...