Search results
Results from the WOW.Com Content Network
FMOD is a proprietary sound effects engine and authoring tool for video games and applications developed by Firelight Technologies. It is able to play and mix sounds of diverse formats on many operating systems .
[citation needed] The use of a 3D game engine (the first in the series [3]) allowed development of custom vehicles, textures and character models, followed by new missions and map modifications; the success of these new types of mods started to attract widespread attention. In the following years, the modding scene became more sophisticated and ...
PortAudio is an open-source computer library for audio playback and recording. It is a cross-platform library, so programs using it can run on many different computer operating systems, including Windows, Mac OS X and Linux. PortAudio supports Core Audio, ALSA, and MME, DirectSound, ASIO and WASAPI on Windows.
The Miles Sound System was used in its history by over 7,000 video games across 18 platforms. [4] Computer Gaming World stated in 1994 that "Many of the game publishers have decided to support only those sound cards which are supported by the Miles drivers", especially the Sound Blaster.
MOD is a computer file format used primarily to represent music, and was the first module file format. MOD files use the “.MOD” file extension , except on the Amiga which doesn't rely on filename extensions; instead, it reads a file's header to determine filetype.
Their first game to use an Ambisonic audio engine was Colin McRae: DiRT, however, this only used Ambisonics on the PlayStation 3 platform. [50] Their game Race Driver: GRID extended the use of Ambisonics to the Xbox 360 platform, [ 51 ] and Colin McRae: DiRT 2 uses Ambisonics on all platforms including the PC.
AMD TrueAudio is a kind of audio co-processor. Block diagram of HiFi Audio Engine DSP, which TrueAudio is based on. Shows the 56-bit wide MAC unit.. TrueAudio is AMD ' s application-specific integrated circuit (ASIC) intended to serve as dedicated co-processor for the calculations of computationally expensive advanced audio signal processing, such as convolution reverberation effects and 3D ...
Audio-to-video synchronization (AV synchronization, also known as lip sync, or by the lack of it: lip-sync error, lip flap) refers to the relative timing of audio (sound) and video (image) parts during creation, post-production (mixing), transmission, reception and play-back processing.