Search results
Results from the WOW.Com Content Network
Last Window: The Secret of Cape West, known in Japan as Last Window: Mayonaka no Yakusoku (ラストウィンドウ 真夜中の約束, lit. "Last Window: Midnight Promise"), is an adventure video game developed by Cing and published by Nintendo for the Nintendo DS handheld game console.
It was packaged with the DS TV [NTR-016], DS TV dedicated cover [NTR-017], and DS TV Dedicated External Antenna (with suction panel) [NTR-025]. The external antenna plugged into the side of the DS TV itself through a standard headphone jack. A series of three suction cups could be used to attach the wire to a window or other smooth surfaces. [15]
The Nintendo DS [note 1] is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005.The DS, an initialism for "Developers' System" or "Dual Screen", [7] introduced distinctive new features to handheld games: two LCD screens working in tandem (the bottom one being a touchscreen), a built-in microphone, and support for wireless connectivity. [8]
An automotive wiring diagram, showing useful information such as crimp connection locations and wire colors. These details may not be so easily found on a more schematic drawing. A wiring diagram is a simplified conventional pictorial representation of an electrical circuit. It shows the components of the circuit as simplified shapes, and the ...
Clockwise from left: A Game Boy game cartridge, a Game Boy Advance game cartridge, and a Nintendo DS game card. On the far right is a United States Nickel shown for scale.. This is a list of physical video games for the Nintendo DS, DS Lite, and DSi handheld game consoles.
Despite all iterations of the Nintendo DS line lacking native infrared support, certain titles made use of this type of communication function using game cards with their own infrared transceivers. These game cards are generally glossier and darker than common Nintendo DS game cards, and reveal their translucency when exposed to light.
Development of a large DS Lite model in 2007 eventually led to the DSi XL. [17] Nintendo had designed a large DS Lite model with 3.8-inch (97 mm) screens, compared to the standard 3-inch (76 mm) screens; development of this new handheld advanced far enough that it could have begun mass production. However, Iwata placed the project on hold due ...
Several games in the "Free Play" mode are locked until the player plays them in Stamp Mode. After completing the first "easy" level of Stamp Mode, normal and hard modes are unlocked. Beating the normal mode unlocks the "stamp" section in the chat window; finishing hard mode gives the player a new color to use in the chat window and one last stamp.