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In a king and pawn versus king endgame with a rook pawn, the defending king only has to get in front of the pawn to draw the game. In contrast, in the endgame with a bishop and the wrong rook pawn, getting the defending king in front of the pawn will not necessarily draw. In this position from Edmar Mednis, White wins if it is their move. 1 ...
Being a five-piece endgame, the rook and bishop versus rook endgame has been fully analysed using computers. Endgame tablebases show that 40.1% of the legal positions with this material are theoretical wins, but that includes many unnatural positions that are unlikely to occur in games.
Positions with two rook pawns are often a draw. A position with a rook pawn and bishop pawn on the same side of the board is usually a draw if they are not far advanced, but the defense is difficult. Overall, the rook pawn and bishop pawn win in 61% of games. [85] The rook pawn and bishop pawn almost always win if they both reach their sixth rank.
A rook and a rook pawn always win against the wrong bishop, as in this position. The defender has the wrong bishop if it is the one on the same color as the pawn's promotion square. The winning procedure is to give up the pawn at the right time to get to a winning rook versus bishop endgame. If the bishop was on the other color, the defender ...
Rook and a bishop versus two knights: this is usually a win for the rook and bishop but it takes up to 223 moves. [61] The result of this endgame was unknown until computer analysis proved the forced win. Rook and a knight versus two knights: this is usually a draw, but there are some wins for the rook and knight that take up to 243 moves. [83]
Note that the bishop and wrong rook pawn ending (i.e. where the pawn is a rook pawn whose promotion square is the color opposite to that of the bishop) in the diagram is a draw even if the pawn is on the seventh rank or further back on the a-file. Heading for a bishop and wrong rook pawn ending is a fairly common drawing resource available to ...
The modern consensus is that the side with the two bishops need at least a pawn when facing rook and knight, even then the side with the two bishops is underdog. William Steinitz reckoned that often two bishops and two pawns are superior against rook and knight. A rook and bishop usually work better together than a rook and knight in the endgame.
The example here is a study by Henri Rinck first published in La Stratégie in 1920. It is White to play and win. Normally, Black would be able to sacrifice his rook for the white bishop, leaving a drawn position (sacrificing it for a knight would be no good, since it is possible to force mate with bishop and knight), but in this case it turns out that the rook is dominated, and its capture ...