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  2. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  3. Fixed-point computation - Wikipedia

    en.wikipedia.org/wiki/Fixed-point_computation

    Several algorithms based on function evaluations have been developed for finding an ε-residual fixed-point The first algorithm to approximate a fixed point of a general function was developed by Herbert Scarf in 1967. [12] [13] Scarf's algorithm finds an ε-residual fixed-point by finding a fully labeled "primitive set", in a construction ...

  4. Smallest-circle problem - Wikipedia

    en.wikipedia.org/wiki/Smallest-circle_problem

    The initial input is a set P of points. The algorithm selects one point p randomly and uniformly from P, and recursively finds the minimal circle containing P – {p}, i.e. all of the other points in P except p. If the returned circle also encloses p, it is the minimal circle for the whole of P and is returned.

  5. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  6. Convex hull algorithms - Wikipedia

    en.wikipedia.org/wiki/Convex_hull_algorithms

    An important special case, in which the points are given in the order of traversal of a simple polygon's boundary, is described later in a separate subsection. If not all points are on the same line, then their convex hull is a convex polygon whose vertices are some of the points in the input set. Its most common representation is the list of ...

  7. DBSCAN - Wikipedia

    en.wikipedia.org/wiki/DBSCAN

    It is a density-based clustering non-parametric algorithm: given a set of points in some space, it groups together points that are closely packed (points with many nearby neighbors), and marks as outliers points that lie alone in low-density regions (those whose nearest neighbors are too far away). DBSCAN is one of the most commonly used and ...

  8. CURE algorithm - Wikipedia

    en.wikipedia.org/wiki/CURE_algorithm

    CURE (no. of points,k) Input : A set of points S Output : k clusters For every cluster u (each input point), in u.mean and u.rep store the mean of the points in the cluster and a set of c representative points of the cluster (initially c = 1 since each cluster has one data point). Also u.closest stores the cluster closest to u.

  9. Neville's algorithm - Wikipedia

    en.wikipedia.org/wiki/Neville's_algorithm

    Given n + 1 points, there is a unique polynomial of degree ≤ n which goes through the given points. Neville's algorithm evaluates this polynomial. Neville's algorithm is based on the Newton form of the interpolating polynomial and the recursion relation for the divided differences.