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Wild West is a system of skill-based character rules that is set in the American western frontier of the mid-19th century. [1]To create a character, the player chooses an occupation such as cattle baron, gambler, dentist, shepherd or lawman, and then adds applicable skills from a list of forty-five [2] that includes Marksmanship, Locksmithing, Weather Forecasting and Mule Skinning.
Light gun/shooting gallery game. Wild West Guns (Mobile) 2011: Mobile phone: Gameloft: From the same publisher but different to the 2008/2009 versions. 2011 mobile port was a 2D top-down action-adventure. Wild West Online: Gunfighter: 2008: Windows, Mac: Tenderfoot Games: Free-to-play multiplayer online dueling game. Spun off from Wild West ...
The game takes place in the eponymous Wild West and features two anthropomorphic animal protagonists, a male lupine bounty hunter named Wolfy and a female cheetah gunslinger named Catty, as they fight through hordes of enemies led by a criminal named Terano in order to get revenge. While the game's graphics, character design and music were all ...
As a role-playing game, there's not really enough here to put together a meaningful campaign." Swan concluded by giving the game a rating of 3 out of 4, saying, "Boot Hill works best as a board game, where players rough out a city map on a tabletop or floor, then use miniature figures to stage showdowns." [10]
A trained mouse given to commando Paul "Lupin" Toledo by the Burmese Spiritual Leader which can be used to distract enemies so that the commandos can evade or incapacitate them. The Mouse Crazy Mouse: Blue mouse gourmand who must gather as much food as possible. Player character in the first Xbox Live Arcade game developed in China. [19] The Mouse
WEG followed the D6 core book with Indiana Jones Adventures (a reworking of the earlier MasterBook setting) and the stand-alone Men in Black RPG. Another licensed game, the Hercules & Xena Roleplaying Game was the last title released by the original West End Games before their bankruptcy, as well as the first to use a modified D6 System based ...
Werewolf: The Wild West was designed by Justin Achilli and Ethan Skemp, and was conceived as a "savage West" interpretation of the earlier World of Darkness game Werewolf: The Apocalypse, [1] following publisher White Wolf Publishing's model of historical role-playing games based on previous games in the series; the other two were Vampire: The Dark Ages (1996) and Mage: The Sorcerers Crusade ...
This is a list of the publications released for the roleplaying game Deadlands: The Weird West, published by Pinnacle Entertainment Group. The game was originally released using its own custom rules, and has since been published using the d20 system, GURPS and Savage Worlds rules.