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The article also revealed that representatives of the three largest Xbox 360 resellers in the world (EB Games, GameStop, and Best Buy) claimed that the failure rate of the Xbox 360 was between 30% and 33%, and that Micromart, the largest repair shop in the United Kingdom, stopped repairing Xbox 360s because it was unable to fully repair the ...
An update for the Xbox 360 version of Guitar Hero II, which was intended to fix some issues with the whammy bar on that game's guitar controllers, came with a bug that caused some consoles to freeze, or even stop working altogether, producing the infamous "red ring of death". [67]
Hidden from the bustle of Jamaica Avenue, down a winding flight of stairs, the shop looked like a mausoleum, with stacks of busted PS2s, OG Xboxes, and GameCubes lining the walls. That small store ...
It's wild that no one has linked the issues experienced by Geforce 8M series graphics users with the Red ring of death. They were produced at the same time and had similar failure modes to the Xbox 360. ArsTechica, SemiAccurate, The inq, The Reg all covered it at that time. Additionally, it's crazy there's no Wikipedia article about it.
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The Xbox 360 also suffered from the "Red Ring of Death", a hardware fault on a large fraction of retail models that cost Microsoft over $1.1 billion in repairs over the console's lifetime. [52] Both consoles were challenged by Nintendo's Wii and specifically its novel Wiimote motion-sensing device.
A special type of collectible ring in a number of Sonic the Hedgehog games A red ring that appears in some Mario games Red Ring of Death , a common Xbox 360 problem