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  2. Transparency (graphic) - Wikipedia

    en.wikipedia.org/wiki/Transparency_(graphic)

    One color entry in a single GIF or PNG image's palette can be defined as "transparent" rather than an actual color. This means that when the decoder encounters a pixel with this value, it is rendered in the background color of the part of the screen where the image is placed, also if this varies pixel-by-pixel as in the case of a background image.

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  4. GIF - Wikipedia

    en.wikipedia.org/wiki/GIF

    The Graphics Interchange Format (GIF; / ɡ ɪ f / GHIF or / dʒ ɪ f / JIF, see § Pronunciation) is a bitmap image format that was developed by a team at the online services provider CompuServe led by American computer scientist Steve Wilhite and released on June 15, 1987.

  5. Spacer GIF - Wikipedia

    en.wikipedia.org/wiki/Spacer_GIF

    The only requirement was that this image was invisible, either by being the same color as the page, or by being transparent. Spacer GIFs themselves were small transparent image files. GIF files were used as it was a common format that supported transparency, unlike JPEG. These files were commonly named spacer.gif, transparent.gif or 1x1.gif.

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  7. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Pinscreen animation: makes use of a screen filled with movable pins that can be moved in or out by pressing an object onto the screen. [139] The screen is lit from the side so that the pins cast shadows. The technique has been used to create animated films with a range of textural effects difficult to achieve with traditional cel animation. [140]

  8. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game.Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1]

  9. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...