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  2. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object in model space, while "W" (in addition to XYZ) is used in calculating quaternion rotations, a common ...

  3. UVW mapping - Wikipedia

    en.wikipedia.org/wiki/UVW_mapping

    UVW mapping is a mathematical technique for coordinate mapping. [1] In computer graphics, it most commonly maps an object's surface in to a solid texture with UVW coordinates in , in contrast to UV mapping, which maps surfaces in to an image with UV coordinates in .

  4. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Texture mapping [1] [2] [3] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail , surface texture , or color . History

  5. Least squares conformal map - Wikipedia

    en.wikipedia.org/wiki/Least_squares_conformal_map

    [circular definition] By using the map as a guide when creating a new 2-D image, the colors of the 2-D image can be applied to the original 3-D model. LSCM is used in computer graphics as a method of producing a UV map from a polygonal mesh to a texture map such that the shape of the polygons as mapped to the texture is relatively undistorted.

  6. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Mobile modeling, texture mapping, lighting Proprietary: Wings 3D: 2020-12-20 v 2.2.6 Dan Gudmundsson (maintainer) macOS, Windows, BSD, Linux: Modeling, sculpting (the deformation of the model), UV mapping BSD: ZBrush: 2022-02-07 v 2022.0.5 Maxon: macOS, Windows: Modeling, texturing, lighting, sculpting (the deformation of the model), rendering ...

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    mail.aol.com

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  8. Glu3d - Wikipedia

    en.wikipedia.org/wiki/Glu3d

    A 3dsmax scene, made with Glu3d using Wetmaps. Glu3d is also able to generate image sequences called Wetmaps that simulate the wet surface of an object.Wetmaps, if enabled, are generated in a per-object basis, which means that every object has its own wetmap sequence, that is created based on the objects UV Mapping

  9. Laser mapping reveals a forgotten Maya city in the jungle - AOL

    www.aol.com/news/laser-mapping-reveals-forgotten...

    The once-forgotten city in the jungles of Campeche on Mexico’s Yucatan Peninsula was detected from the skies by LiDAR and contains pyramids, a ball court and spaces marked out by unusual stone ...