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Oculus PC SDK 0.4.3 Beta October 24, 2014 experimental Linux support; Unity Free [7] [8] Oculus Mobile SDK 0.4.1 January 7, 2015 [9] v0.5 Oculus Mobile SDK 0.5 March 31, 2015 for Samsung Note 4 - Gear VR [10] v0.6 Oculus PC SDK 0.6.0 May 15, 2015 [11] v0.7 Oculus PC SDK 0.7 August 20, 2015 replacement of Extended Mode with Direct Driver Mode ...
The Oculus Quest and subsequent devices support "Meta Quest Link" (formerly known as "Oculus Link"), an OpenVR and OpenXR runtime that allows for PC VR games to be displayed on supported headsets connected via USB. In April 2021, Oculus released "Air Link," an alternative mode that uses WiFi for connectivity instead of USB.
Quest 2 supports all games and software made for the first-generation model, and existing titles can be updated to support higher graphical quality on Quest 2. It also supports Quest Link (USB) and Air Link (Wi-Fi), which allows the headset to be used with Oculus Rift-compatible software on a PC.
Oculus PC SDK for Oculus Rift and Oculus Rift S. The list of supported games is here. Windows Mixed Reality (also referred to as "Windows MR" or "WMR"), developed by Microsoft Corporation for Windows 10, version 20H2, through Windows 11, version 23H2 PCs.
Meta Quest 3 is a standalone virtual reality (VR) headset developed by Reality Labs, a division of Meta Platforms.It was unveiled on June 1, 2023, and released on October 10, succeeding the Quest 2 as the third generation of the Meta Quest line.
At Oculus Connect 6, Facebook announced Oculus Link (now Quest Link), a function which allows the Quest to be used with Oculus Rift-compatible software on a PC over USB. [47] It became available in beta on November 12, 2019, as part of system software version 11. [48] Initially, Link only supported USB 3.0 connections.
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Content for the Rift is developed using the Oculus PC SDK, a free proprietary SDK available for Microsoft Windows (OSX and Linux support is planned for the future). [46] This is a feature complete SDK which handles for the developer the various aspects of making virtual reality content, such as the optical distortion and advanced rendering ...