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SketchUp is a 3D modeling software that is used to create and manipulate 3D models. It is used in architecture and interior design.. SketchUp is owned by Trimble Inc. The software has a free web-based version, and three paid subscriptions to gain access to applications for Windows and macOS.
The Catmull–Clark algorithm is a technique used in 3D computer graphics to create curved surfaces by using subdivision surface modeling. It was devised by Edwin Catmull and Jim Clark in 1978 as a generalization of bi-cubic uniform B-spline surfaces to arbitrary topology. [1]
A 2D CAD drawing A 3D CAD model Computer-aided design ( CAD ) is the use of computers (or workstations ) to aid in the creation, modification, analysis, or optimization of a design . [ 1 ] : 3 This software is used to increase the productivity of the designer, improve the quality of design, improve communications through documentation, and to ...
STL is a file format native to the stereolithography CAD software created by 3D Systems. [3] [4] [5] Chuck Hull, the inventor of stereolithography and 3D Systems’ founder, reports that the file extension is an abbreviation for stereolithography, [6] although it is also referred to as standard triangle language or standard tessellation language.
V-Ray rendering of a kitchen using SketchUp Folded paper: SketchUp drawing rendered using V-Ray, demonstrating shading and global illumination Render created using V-Ray for Rhinoceros 3D, demonstrating the advanced effects V-Ray is capable of, such as reflection, depth of field, and the shape of the aperture (in this case, a hexagon)
3D Slash is a 3D modeling software application produced by Sylvain Huet.. 3D Slash software offers an original and intuitive experience to 3D model easily [1] imitating the stone-cutter and his block : 3D Slash develops its concept on preassembled Cuboid forms of different sizes (from 1 unit up to 1024) according to octree model.
Building information model of a mechanical room developed from lidar data. Building information modeling (BIM) is an approach involving the generation and management of digital representations of the physical and functional characteristics of buildings or other physical assets and facilities.
A normal shader (left) and an NPR shader using cel-shading (right). Non-photorealistic rendering (NPR) is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art, in contrast to traditional computer graphics, which focuses on photorealism.
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