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  2. Gravis PC GamePad - Wikipedia

    en.wikipedia.org/wiki/Gravis_PC_GamePad

    The GamePad Pro utilized the 'button' signal lines on an analog PC joystick port to send digital signals (referred to as "GrIP") [1] to allow for both the use of ten buttons and the simultaneous use of up to four controllers connected by the controller's built-in piggyback plug. A switch on the pack of the non-USB pad could be used to allow the ...

  3. Game port - Wikipedia

    en.wikipedia.org/wiki/Game_port

    The IBM PC game port first appeared during the initial launch of the original IBM PC in 1981, in the form of an optional US$55 expansion card known as the Game Control Adapter. [ 8 ] [ 9 ] The design allowed for four analog axes and four buttons on one port, allowing two joysticks or four paddles to be connected via a special "Y-splitter" cable.

  4. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...

  5. Joystick (magazine) - Wikipedia

    en.wikipedia.org/wiki/Joystick_(magazine)

    Joystick (formerly Joystick Hebdo) [4] [8] was a French computer magazine that published monthly issues on PC games. It was founded in 1988 by Marc Andersen, [ 5 ] who later left in November 1995. Originally published in the form of a 32-page weekly magazine in 1988 and 1989, it saw monthly 148-page issues (and more) past 1990.

  6. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    A variation of the joystick is the rotary joystick. It is a type of joystick-knob hybrid, where the joystick can be moved in various direction while at the same time being able to rotate the joystick. It is mainly used in arcade shoot 'em up games, to control both the player's eight-directional movement and the gun's 360-degree direction.

  7. Fix sending and receiving issues with third-party email apps

    help.aol.com/articles/cant-send-or-receive-email...

    If your account is working on a web browser and you made sure you're using the right server settings, then update your email app to the newest version available. If you're still experiencing issues with your app, contact the manufacturer. Also, access your AOL Mail on a web browser. Keep in mind - For two-step verification, generate an app ...

  8. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    During video motion, screen tearing creates a torn look as the edges of objects (such as a wall or a tree) fail to line up. Tearing can occur with most common display technologies and video cards and is most noticeable in horizontally-moving visuals, such as in slow camera pans in a movie or classic side-scrolling video games.

  9. C64 Direct-to-TV - Wikipedia

    en.wikipedia.org/wiki/C64_Direct-to-TV

    The C64 Direct-to-TV computer-in-a-joystick unit. C64 Direct-to-TV. The C64 Direct-to-TV, called C64DTV for short, is a single-chip implementation of the Commodore 64 computer, contained in a joystick (modeled after the mid-1980s Competition Pro joystick), with 30 built-in games. The design is similar to the Atari Classics 10-in-1 TV