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  2. Severin Hacker - Wikipedia

    en.wikipedia.org/wiki/Severin_Hacker

    Through Duolingo, Hacker wants users to have the option to increase their 'stay-tuned quota' which involves adjusting the learning time and difficulty of the course. Another idea derived from Hacker's philosophy was to apply gamification to Duolingo. This was to apply game elements and principles instead of classroom learning tools to the ...

  3. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    Within game-based learning initiatives, students might use Gamestar Mechanic or GameMaker to create their own video game or explore and create 3D worlds in Minecraft. In these examples, the learning agenda is encompassed within the game itself. Some authors contrast gamification of learning with game-based learning.

  4. Fluenz (language learning software) - Wikipedia

    en.wikipedia.org/wiki/Fluenz_(language_learning...

    Fluenz Inc. was founded by Cornell graduate Sonia Gil and a group of recent college graduates from Harvard, Oxford and MIT.Fluenz was founded in the idea that the digital teaching of languages could be significantly improved by adding tutor led explanations, by teaching relevant content that would lead to immediate communication, and by trying to use technology to create a more immersive ...

  5. Brainly - Wikipedia

    en.wikipedia.org/wiki/Brainly

    Its product is an AI Learning Companion targeting students and parents with homework help, test prep and tutoring assistance. As of November 2020 [update] , Brainly reported having 15 million daily active users, making it the world's most popular education app. [ 2 ] In 2024, FlexOS reported Brainly as the #1 Generative AI Tool in the education ...

  6. List of language self-study programs - Wikipedia

    en.wikipedia.org/wiki/List_of_language_self...

    Self-study programs allow learning without having a teacher present, [1] [2] and the courses can supplement or replace classroom instruction. [3] Universities use self-study programs for less-commonly taught languages, where having professors is not feasible.

  7. Pimsleur Language Programs - Wikipedia

    en.wikipedia.org/wiki/Pimsleur_Language_Programs

    Dr. Paul Pimsleur, a professor and expert in applied linguistics and a founding member of the American Council on the Teaching of Foreign Languages (ACTFL), [2] wrote the original five courses: Speak & Read Essential Greek (1963), Speak & Read Essential French (1964), Speak & Read Essential Spanish (1966), German Compact (1967), and Twi developed for the Peace Corps (1971).

  8. Memrise - Wikipedia

    en.wikipedia.org/wiki/Memrise

    Memrise is a British language platform that uses spaced repetition of flashcards to increase the rate of learning. [2] It is based in London, UK. Memrise offers user-generated content on a wide range of other subjects. The Memrise app has courses in 16 languages and its combinations, while the website for "community courses" has a great many more languages a

  9. Duolingo - Wikipedia

    en.wikipedia.org/wiki/Duolingo

    Duolingo, Inc. [b] is an American educational technology company that produces learning apps and provides language certification.Duolingo offers courses on 43 languages, [5] ranging from English, French, and Spanish to less commonly studied languages such as Welsh, Irish, and Navajo, and even constructed languages such as Klingon. [6]

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