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A sliding puzzle, sliding block puzzle, or sliding tile puzzle is a combination puzzle that challenges a player to slide (frequently flat) pieces along certain routes (usually on a board) to establish a certain end-configuration. The pieces to be moved may consist of simple shapes, or they may be imprinted with colours, patterns, sections of a ...
To solve the puzzle, the numbers must be rearranged into numerical order from left to right, top to bottom. The 15 puzzle (also called Gem Puzzle, Boss Puzzle, Game of Fifteen, Mystic Square and more) is a sliding puzzle. It has 15 square tiles numbered 1 to 15 in a frame that is 4 tile positions high and 4 tile positions wide, with one ...
The sliding puzzle had already been trademarked and sold under different names for decades, including Psychoteaze [1] Square Root, [2] Intreeg, [3] and Ego Buster. There was no known widely used name for the category of sliding puzzles described before Klotski appeared.
The original Professor's Cube is inherently more delicate than the 3×3×3 Rubik's Cube because of the much greater number of moving parts and pieces. Because of its fragile design, the Rubik's brand Professor's Cube is not suitable for Speedcubing. Applying excessive force to the cube when twisting it may result in broken pieces. [7]
The game consists of a 5 by 5 grid of lights. When the game starts, a random number or a stored pattern of these lights is switched on. Pressing any of the lights will toggle it and the four adjacent lights. The goal of the puzzle is to switch all the lights off, preferably in as few button presses as possible. [1] [4]
OTHER PUZZLES Boggle. HARP LUTE FLUTE CELLO PIANO GUITAR CLARINET (Distributed by Tribune Content Agency) Lexigo. TESTS, SISTERS, SNARE, ETERNAL, LAUGHTER (Distributed by Andrews McMeel)
Strimko is a logic number puzzle invented by the Grabarchuk Family in 2008. It is based on the idea of Latin squares described by the Swiss mathematician and physicist Leonhard Euler in the 18th century. All Strimko puzzles are solvable with pure logic; no special knowledge is required. Strimko uses only three basic elements: rows, columns, and ...
These puzzles do indeed have efficient solutions. It doesn't work for more general sliding-block puzzles. The fact that general sliding-block puzzles are PSPACE-complete to solve means that effectively, you can build computers out of sliding-block puzzles. Here is another paper, more accessible than the above references, which shows this: Hearn ...
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