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ZeroBrane Studio is a cross-platform application written in Lua that runs on Windows (Windows XP+), Linux, and macOS (10.9+) operating systems. It uses the wxWidgets toolkit and the Scintilla component for file editing.
One notable exception is Paint Shop Pro, which can be automated in Python by means of a macro interpreter within the PSP programme itself rather than using the PythonScript WSH engine or an external Python implementation such as Python interpreters supplied with Unix emulation and integration software suites or other standalone Python ...
Lua 1.0 was designed in such a way that its object constructors, being then slightly different from the current light and flexible style, incorporated the data-description syntax of SOL (hence the name Lua: Sol meaning "Sun" in Portuguese, and Lua meaning "Moon").
Neovim text editor offers Lua functionality as a replacement for Vimscript as a scripting language, both for plugin development and for user configuration. [19] NetBSD has a Lua driver that can create and control Lua states inside the kernel. This allows Lua to be used for packet filtering and creating device drivers. [20] [21] [22]
LuaRocks is a package manager for the Lua programming language that provides a standard format for distributing Lua modules (in a self-contained format called a "rock"), a tool designed to easily manage the installation of rocks, and a server for distributing them. While not included with the Lua distribution, it has been called the "de facto ...
The Simplified Wrapper and Interface Generator (SWIG) is an open-source software tool used to connect computer programs or libraries written in C or C++ with scripting languages such as Lua, Perl, PHP, Python, R, Ruby, Tcl, and other language implementations like C#, Java, JavaScript, Go, D, OCaml, Octave, Scilab and Scheme.
ECMAScript, JavaScript, ActionScript, OCaml, Java, C++, PHP, C#, Python, Lua, NekoVM Haxe is a high-level cross-platform programming language and compiler that can produce applications and source code for many different computing platforms from one code-base.
This program creates a Lua state, passes the Lua state to IUPLua for initialization, and then opens and executes a Lua script against the Lua state. Or, the entire IUP state can be dynamically loaded via use of a Lua require or package.loadlib of IUPLua. The script(s) can later be compiled with the Lua compiler if needed.