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Race for the Galaxy was a finalist for the best "Traditional Card Game" at the Origins Awards. [25] Arjun Sukumaran said that "Thomas Lehmann has received abundant acclaim over the course of his game design career, most notably for his excellent Race for the Galaxy - a game many would consider to be the best card game around." [26]
Soft statistics are those statistics which are generally cognitive in nature, and are often used to represent nonphysical characteristics of a character. Alternatively, instead of being mental statistics, they may also represent certain nonphysical effects on a character, as with attributes such as Luck , seen below.
Character race is a descriptor used to describe the various sapient species and beings that make up the setting in modern fantasy and science fiction.In many tabletop role-playing games and video games, players may choose to be one of these creatures when creating their player character (PC) or encounter them as a non-player character (NPC).
This is a list of video games with mechanics based on collectible card games.It includes games which directly simulate collectible card games (often called digital collectible card games), arcade games integrated with physical collectible card games, and video games in other genres which utilize elements of deck-building or card battling as a significant portion of their game mechanics.
Games played with 36 cards may be of considerable antiquity as the standard German card pack reduced to 32 cards during the 19th century (see Dummett 1980). Several of these games are attempts to play the Tarot game of Grosstarock with standard French- or German-suited cards.
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Swypeout consisted of an online personal computer game that worked in conjunction with collectible cards. Players swiped physical cards in a USB card reader that represented in-game cars, upgrades, and weapons. The game also had "promo" codes that unlocked different cards. The code consisted of six numbers and/or letters.
Kender are a type of fantasy race first developed for the Dragonlance campaign setting for the Dungeons & Dragons fantasy role playing game published by TSR, Inc. in 1984. The first kender character was created by Harold Johnson as a player character in a series of role-playing adventures co-authored by Tracy Hickman and Margaret Weis.