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A separate deque with threads to be executed is maintained for each processor. To execute the next thread, the processor gets the first element from the deque (using the "remove first element" deque operation). If the current thread forks, it is put back to the front of the deque ("insert element at front") and a new thread is executed.
C++'s Standard Template Library provides a "queue" templated class which is restricted to only push/pop operations. Since J2SE5.0, Java's library contains a Queue interface that specifies queue operations; implementing classes include LinkedList and (since J2SE 1.6) ArrayDeque.
deque implements a double-ended queue with comparatively fast random access. list implements a doubly linked list. forward_list implements a singly linked list. Since each of the containers needs to be able to copy its elements in order to function properly, the type of the elements must fulfill CopyConstructible and Assignable requirements. [2]
Modern C++ compilers are tuned to minimize abstraction penalties arising from heavy use of the STL. The STL was created as the first library of generic algorithms and data structures for C++, with four ideas in mind: generic programming, abstractness without loss of efficiency, the Von Neumann computation model, [2] and value semantics.
A monoque is similar in structure to a deque but is limited to operations on one end. Hence the name, mono-que. A monoque offers O(1) random access and O(1) push_back/pop_back. Unlike a C++ vector, the push_back/pop_back functions are not amortized and are strictly O(1) in time complexity.
For the stack, priority queue, deque, and DEPQ types, peek can be implemented in terms of pop and push (if done at same end). For stacks and deques this is generally efficient, as these operations are O (1) in most implementations, and do not require memory allocation (as they decrease the size of the data) – the two ends of a deque each ...
In computer programming, a callback is a function that is stored as data (a reference) and designed to be called by another function – often back to the original abstraction layer. A function that accepts a callback parameter may be designed to call back before returning to its caller which is known as synchronous or blocking.
The following source code is a C implementation together with a minimal test. Function put() puts an item in the buffer, function get() gets an item from the buffer. Both functions take care about the capacity of the buffer :