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The Grand Theft Auto IV rendition of Liberty City is more detailed and larger in size than most earlier entries in the series; although smaller than San Andreas, the setting of the previous main game, the developers considered it comparable in scope due to city's verticality, number of buildings, and level of detail. [45]
Need for Speed: Undercover is a 2008 racing video game, and is the twelfth installment in the Need for Speed series following Need for Speed: ProStreet (2007). Developed by EA Black Box and published by Electronic Arts, it was released on November 18, 2008, for the PlayStation 2, PlayStation 3, Xbox 360, Wii, Microsoft Windows, PlayStation Portable, Nintendo DS, [4] and then on a number of ...
The XFS guaranteed-rate I/O system provides an API that allows applications to reserve bandwidth to the filesystem. XFS dynamically calculates the performance available from the underlying storage devices, and will reserve bandwidth sufficient to meet the requested performance for a specified time. This is a feature unique to the XFS file system.
The exFAT filesystem kernel exploit that led to the 9.00 jailbreak [21] also affected PS5 firmware up to 4.03, however due to additional protections on the PS5 it is not possible to use this to softmod the PS5. The PPPoE kernel exploit that led to the PS4 11.00 jailbreak [22] also affected PS5 firmware up to 8.20, and is not known to softmod ...
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment.Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in Europe, South America, and Australia, and on February 22, 2014, in Japan.
The native operating system of the PlayStation 4 is Orbis OS, which is a fork of FreeBSD version 9.0 which was released on January 12, 2012. [6] [7] The software development kit (SDK) is based on LLVM and Clang, [8] which Sony has chosen due to its conformant C and C++ front-ends, C++11 support, compiler optimization and diagnostics. [9]
The PlayStation 4 version also remained limited in only allowing its players to cross-platform play with personal computer and mobile devices and not the Switch or Xbox One versions. [ 54 ] [ 55 ] Nintendo affirmed that this was a decision made by Sony, as they otherwise would want to be open to all forms of cross-platform play. [ 56 ]
With the launch of the PS4 in North America on November 15, 2013, the app got a revamp and became available worldwide. [2] Version 1.70 was released on April 30, 2014, adding notifications, friend request links and custom profile pictures. [3] Version 2.00 was released on October 27, 2014, adding tablet support. [4]