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  2. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Software design pattern. In software engineering, a design pattern describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how to write the code. Using a pattern is intended to leverage an existing concept rather than re-inventing it. This can decrease the time to develop software and increase ...

  3. Java BluePrints - Wikipedia

    en.wikipedia.org/wiki/Java_BluePrints

    Java BluePrints began as J2EE BluePrints and was started by Connie Weiss, Jeff Jackson, Jim Inscore, Nick Kassem, and Rick Saletta. The original engineers included Inderjeet Singh, Greg Murray, Sean Brydon, Vijay Ramachandran, Elisabeth White, and Nick Kassem. Nick Kassem is the author of the original book. The idea of Java Pet Store came from ...

  4. Jakarta EE - Wikipedia

    en.wikipedia.org/wiki/Jakarta_EE

    e. Jakarta EE, formerly Java Platform, Enterprise Edition (Java EE) and Java 2 Platform, Enterprise Edition (J2EE), is a set of specifications, extending Java SE [1] with specifications for enterprise features such as distributed computing and web services. [2] Jakarta EE applications are run on reference runtimes, which can be microservices or ...

  5. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    Adapter pattern. In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern) that allows the interface of an existing class to be used as another interface. [1] It is often used to make existing classes work with others without modifying their source ...

  6. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch. The book is divided into two parts, with the first two chapters exploring the capabilities ...

  7. Design pattern - Wikipedia

    en.wikipedia.org/wiki/Design_pattern

    Design pattern. A design pattern is the re-usable form of a solution to a design problem. The idea was introduced by the architect Christopher Alexander [1] and has been adapted for various other disciplines, particularly software engineering. [2]

  8. Jakarta EE application - Wikipedia

    en.wikipedia.org/wiki/Jakarta_EE_application

    Jakarta EE application. A Jakarta EE application (formerly also called Java EE or J2EE application) is any deployable unit of Jakarta EE functionality. This can be a single Jakarta EE module or a group of modules packaged into an EAR file along with a Jakarta EE application deployment descriptor. Jakarta EE applications are typically engineered ...

  9. Data access object - Wikipedia

    en.wikipedia.org/wiki/Data_Access_Object

    Data access object. In software, a data access object (DAO) is a pattern that provides an abstract interface to some type of database or other persistence mechanism. By mapping application calls to the persistence layer, the DAO provides data operations without exposing database details. This isolation supports the single responsibility principle.