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  2. Wizard Spell List - DND 5th Edition

    dnd5e.wikidot.com/spells:wizard

    This wizard spell list includes optional spells available from Tasha's Cauldron of Everything. For the wizard spell list without optional spells, see Core Wizard Spell List

  3. Spells - DND 5th Edition

    dnd5e.wikidot.com/spells

    Spells by School. Abjuration; Conjuration; Divination; Enchantment; Evocation; Illusion; Necromancy; Transmutation

  4. Wizard - DND 5th Edition

    dnd5e.wikidot.com/wizard

    Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle deception, brute-force mind control, and much more. You must have an Intelligence score of 13 or higher in order to multiclass in or out of this class.

  5. Core Wizard Spell List - DND 5th Edition

    dnd5e.wikidot.com/spells:wizard-core

    Core Wizard Spell List. This wizard spell list does not include optional spells available from Tasha's Cauldron of Everything or spells from the Unearthed Arcana playtests. For the complete wizard list, see Wizard Spell List. Cantrip.

  6. School of Evocation Spells - DND 5th Edition

    dnd5e.wikidot.com/spells:evocation

    The evocation school of magic included spells that manipulated energy or tapped an unseen source of power in order to produce a desired end. In effect, they created something out of nothing. Many of these spells produced spectacular effects, and evocation spells could deal large amounts of damage.

  7. School of Illusion Spells - DND 5th Edition

    dnd5e.wikidot.com/spells:illusion

    The Illusion school includes spells that deceive the senses or minds of others. They cause people to see things that are not there, not see things that are there, hear phantom noises, or remember things that never happened. Among these spells are included invisibility and disguise self.

  8. Wizard: School of Evocation - DND 5th Edition

    dnd5e.wikidot.com/wizard:evocation

    Wizard: School of Evocation. You focus your study on magic that creates powerful elemental effects such as bitter cold, searing flame, rolling thunder, crackling lightning, and burning acid. Some evokers find employment in military forces, serving as artillery to blast enemy armies from afar.

  9. Frontpage - DND 5th Edition

    dnd5e.wikidot.com

    Welcome to this Dungeons & Dragons 5th Edition wiki. This wiki hosts DND 5e content that is setting-specific, play-test content, or unofficial 'homebrew' content. Some content found on this page may not be suitable for play at your table. Check with your DM to see if what you find here is a good fit for your table.

  10. Dawn - DND 5th Edition

    dnd5e.wikidot.com/spell:dawn

    Dawn. Source: Xanathar's Guide to Everything. 5th-level evocation. Casting Time: 1 action. Range: 60 feet. Components: V, S, M (a sunburst pendant worth at least 100 gp) Duration: Concentration, up to 1 minute. The light of dawn shines down on a location you specify within range.

  11. School of Conjuration Spells - DND 5th Edition

    dnd5e.wikidot.com/spells:conjuration

    The conjuration school of arcane magic calls materials, creatures or energy to the caster and can also be reversed to send creatures to other places, either over long distances or even to a whole different plane of existence.