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  2. Mod DB - Wikipedia

    en.wikipedia.org/wiki/Mod_DB

    Mod DB is a website that focuses on general video game modding.It was founded in 2002 by Scott "INtense!" Reismanis. As of September 2015, the Mod DB site has received over 604 million views, has more than 12,500 modifications registered, [1] and has hosted more than 108 million downloads. [2]

  3. Rainmeter - Wikipedia

    en.wikipedia.org/wiki/Rainmeter

    Rainmeter skins are written in Rainmeter code using a text editor and stored as INI configuration files. [10] System resource values and other information such as weather or time are stored through "measure" values within a skin, which can then be shown through different kinds of customizable visual elements called "meters".

  4. Bloom (mod) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(mod)

    Bloom is a modification for the video game Doom II, originally developed by id Software. The mod, created by the Spanish indie studio Bloom Team, was released via Mod DB on October 31, 2021. Bloom combines elements from Doom II and Monolith Productions ' Blood , merging enemies, weapons, and environments from both games into a crossover experience.

  5. John Romero - Wikipedia

    en.wikipedia.org/wiki/John_Romero

    (Pocket PC, Windows, Linux), Congo Cube (Pocket PC, PC, BREW, Java ME), and a version of Red Faction for the Nokia N-Gage. He and his girlfriend, Stevie Case, broke up in 2003, and she left the company in May while Red Faction development continued until October. John then left Monkeystone Games' day-to-day operations to Lucas Davis while ...

  6. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    [10] Bloom is a Doom II and Blood crossover released by Bloom Team in 2021. It features over 50 new enemy types, a new episode and an original soundtrack. [11] Eternal Doom is a 32-level megawad for Doom II created by Team Eternal and TeamTNT. It was released non-commercially in several versions, with the final one being released on November 14 ...

  7. Doomguy - Wikipedia

    en.wikipedia.org/wiki/Doomguy

    For Doom and Doom II, the Doomguy's face is seen in the game's HUD, where it is shown as a white male with blue eyes and light brown hair in a buzz cut. In Doom, Doom II, and Final Doom, the Marine expresses little emotion at the horror unfolding around him, maintaining a stern and alert glare, eyes constantly darting left and right. When the ...

  8. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms.Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.

  9. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    The Game Boy Advance version of Doom was developed by David A. Palmer Productions and was released on November 5, 2001, [51] and featured a level set identical to the Jaguar version, as the engine is actually a port of it. [52] Both GBA ports feature the same multiplayer functionality as the PC version.

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