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  2. Turning a blind eye - Wikipedia

    en.wikipedia.org/wiki/Turning_a_blind_eye

    Turning a blind eye is an idiom describing the ignoring of undesirable information. The Oxford English Dictionary records usage of the phrase in 1698. [1] The phrase to turn a blind eye is often associated with Vice Admiral Horatio Nelson at the Battle of Copenhagen in 1801.

  3. Game, game, game and again game - Wikipedia

    en.wikipedia.org/wiki/Game,_game,_game_and_again...

    The game has been taught at several universities such as Davidson College, Yale University, and UCLA. [10] [11] [12] Nelson himself describes his surprise at the online attention the game received when reviewed on game sites: "Here was an artwork, considered experimental in the fields of electronic art and writing (a digital poem and art-game for crusty crunk’s sake), and it was being ...

  4. Mark Nelson (video game designer) - Wikipedia

    en.wikipedia.org/wiki/Mark_Nelson_(video_game...

    Mark Nelson is an American video game designer and humor writer best known for his work with Bethesda Game Studios and the game series The Elder Scrolls. In March 2007, he joined computer games company Big Huge Games to create a new role-playing game, joining industry veteran Brian Reynolds and long-time collaborator Ken Rolston .

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Unturned - Wikipedia

    en.wikipedia.org/wiki/Unturned

    Unturned is a partly free-to-play game by Smartly Dressed Games, a studio consisting solely of Canadian game designer Nelson Sexton. [1] It was released for Windows, macOS, and Linux in early access on July 7, 2014. The full game released three years later, on July 17, 2017. Unturned allows players to create custom maps using an in-game editor.

  7. Blind Squirrel Games - Wikipedia

    en.wikipedia.org/wiki/Blind_Squirrel_Games

    By the time Blind Squirrel Games worked with 2K Games on BioShock: The Collection, the studio had grown to 87 people, covering development, design, production, and quality assurance. Hendricks considered this a turning point that would allow the studio to grow past contributing to other developers' projects and begin fully developing games. [1]

  8. Eyes (video game) - Wikipedia

    en.wikipedia.org/wiki/Eyes_(video_game)

    The start of a new game. The eyeball closest to the top of the screen is the player's. The player controls an eyeball in a maze. As in Pac-Man the goal is to collect all of the dots to advance to next level, but in Eyes the player shoots the dots rather than eating them. Computer-controlled eyes chase and shoot at the player. Shooting a ...

  9. Falcon's Eye - Wikipedia

    en.wikipedia.org/wiki/Falcon's_Eye

    Falcon's Eye is a version of the roguelike video game NetHack which introduces isometric graphics and mouse control. [3] Falcon's Eye has been praised for improving NetHack 's visuals and audio to an almost commercial level [ 3 ] and has been noted by Linux Journal as among the best free games available. [ 4 ]