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  2. Three.js - Wikipedia

    en.wikipedia.org/wiki/Threejs

    Three.js is a cross-browser JavaScript library and application programming interface (API) used to create and display animated 3D computer graphics in a web browser using WebGL. The source code is hosted in a repository on GitHub .

  3. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple. OpenGL and the OpenGL Shading Language; OpenGL ES 3D API for embedded devices. OptiX 7.0 and Latest developed by NVIDIA. LibGCM; QuickDraw 3D developed by Apple Computer starting in 1995, abandoned in 1998. Vulkan

  4. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    WebGL (short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. [2] WebGL is fully integrated with other web standards , allowing GPU -accelerated usage of physics, image processing, and effects in the HTML canvas .

  5. Canvas element - Wikipedia

    en.wikipedia.org/wiki/Canvas_element

    By default, both the canvas element's size and the size of its drawing surface is 300 screen pixels wide and 150 screen pixels high. In the listing shown in the example, which uses CSS to set the canvas element's size, the size of the element is 600 pixels wide and 300 pixels high, but the size of the drawing surface remains unchanged at the ...

  6. VRML - Wikipedia

    en.wikipedia.org/wiki/VRML

    VRML (Virtual Reality Modeling Language, pronounced vermal or by its initials, originally—before 1995—known as the Virtual Reality Markup Language) is a standard file format for representing 3-dimensional (3D) interactive vector graphics, designed particularly with the World Wide Web in mind.

  7. 3D user interaction - Wikipedia

    en.wikipedia.org/wiki/3D_user_interaction

    User interfaces are the means for communication between users and systems. 3D interfaces include media for 3D representation of system state, and media for 3D user input or manipulation. Using 3D representations is not enough to create 3D interaction. The users must have a way of performing actions in 3D as well.

  8. 3D display - Wikipedia

    en.wikipedia.org/wiki/3D_display

    The most notable difference to displays that can show full 3D is that the observer's head movements and change in accommodation of the eyes will not change the visuals seen by the viewer. For example, some holographic displays do not have such limitations. It is an overstatement of capability to refer to dual 2D images as being "3D".

  9. Adobe AIR - Wikipedia

    en.wikipedia.org/wiki/Adobe_AIR

    Multithreading – Managing multiple threads, to execute ActionScript 3 code in the background without freezing the user interface. [26] Web browser – View HTML web pages with full CSS and JavaScript support within applications, with the integrated WebKit-based web browser. [27]