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A western-themed park with a wooden roller coaster. Like the previous games in the series, RollerCoaster Tycoon 3 is a strategy and simulation game in which players manage all aspects of an amusement park by building or removing the rides, scenery and amenities, placing shops and facilities, adjusting the park's finances, hiring staff, and keeping the park visitors, known as "peeps", happy.
A major update in 2022 allowed the game to use RollerCoaster Tycoon Classic (an official port of the original games) as a base install path. [13] OpenRCT2 Main Theme by Allister Brimble. In May 2023, Allister Brimble, who had created the themes for the first two games in the RollerCoaster Tycoon series, composed a new theme song for OpenRCT2. [14]
In July 2018, Vos released a video demonstrating a calculator created using roller coasters within RollerCoaster Tycoon 2. [3] [4] In December 2018, Vos demonstrated a ride which would take 12 real-life years to complete. [5] In July 2019, he released a video demonstrating a ride that would take 45 real-life years to complete. [6]
From these trips, Sawyer decided to follow Transport Tycoon with a roller coaster-based simulation, giving him a partial excuse to continue visiting theme parks to "research" roller coaster rides. [3] [2] The game was to be called White Knuckle for the majority of the game's development.
[9] [2] [10] After creating RollerCoaster Tycoon, he again resumed work on the sequel for Transport Tycoon, but again postponed it to create RollerCoaster Tycoon 2, which launched in 2002. Upon completing that project, he returned to work on the Transport Tycoon successor, which finally released in 2004 as Chris Sawyer's Locomotion. [11]
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It was released worldwide on 17 November 2016. Frontier had previously worked in the amusement park construction and management genre with RollerCoaster Tycoon 3 (to which Planet Coaster is a spiritual successor), Thrillville, Thrillville: Off the Rails, and Zoo Tycoon.
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