Search results
Results from the WOW.Com Content Network
The game's plot covers important events from Attack of the Clones such as Anakin battling the Sand People, Obi-Wan tracking Jango and his son Boba, and the Jedi Order's climactic battle with Dooku and the Separatists. The levels play across planets from the film including Tatooine, Coruscant and Geonosis, and can differ in terms of gameplay.
This category refers to video games from other franchises where the inclusion of Star Wars characters is very minor and restricted only to small Easter eggs or unlockable character cameos. Night Shift (1990) – Platform game featuring action figures of various Star Wars characters. Amiga, Atari ST, Commodore 64, Mac, PC, Amstrad CPC, ZX Spectrum
Pages in category "Star Wars: Episode II – Attack of the Clones video games" The following 6 pages are in this category, out of 6 total. This list may not reflect recent changes .
The game adapts the animated film Star Wars: The Clone Wars and various episodes from the first two seasons of the television series of the same name, without dialogue and with many humorous deviations. The prologue level is based on the Geonosian Arena battle from Attack of the Clones.
Star Wars: Episode II – Attack of the Clones video games (6 P) Pages in category "Video games about cloning" The following 57 pages are in this category, out of 57 total.
Star Wars: Rebellion (video game) Star Wars: Republic Commando; Star Wars: Shadows of the Empire (video game) Star Wars: Starfighter; Star Wars: Super Bombad Racing; Star Wars: The Clone Wars (video game) Star Wars: The Empire Strikes Back (1992 video game) Star Wars: The Force Unleashed; Star Wars: The Force Unleashed II; Star Wars: The New ...
Star Wars video games (15 C, 83 P) Star Wars: Episode I – The Phantom Menace video games (10 P) Star Wars: Episode II – Attack of the Clones video games (6 P)
Production began in November 2000 when LucasArts was asked to make a game based on Star Wars: Episode II – Attack of the Clones featuring Jango Fett. The game design proposal was presented in March 2001, and development started soon after. Jon Knoles revealed in an interview that they wanted to develop Jango into the ideal action-based video ...