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  2. Text-based game - Wikipedia

    en.wikipedia.org/wiki/Text-based_game

    Strictly speaking, text-based means employing an encoding system of characters designed to be printable as text data. [1]: 54 As most computers only read binary code, encoding formats are typically written in such, where a bit is the smallest unit of data that has two possible values and each combination of bits represents a byte.

  3. List of text-based computer games - Wikipedia

    en.wikipedia.org/wiki/List_of_text-based...

    The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.

  4. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    A mode may establish different rules and game mechanics, such as altered gravity, win at first touch in a fighting game, or play with some cards face-up in a poker game. A mode may even change a game's overarching goals, such as following a story or character's career vs. playing a limited deathmatch or capture the flag set.

  5. Game of the Day: TextTwist 2 - AOL

    www.aol.com/news/2014-07-20-game-of-the-day-text...

    Twist again with 'TextTwist 2', the incredible sequel to one of the most popular word games of all time. Shuffle letters to form words in three all-new game modes and two of your favorites! Find ...

  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    game mechanics. Also gameplay mechanics. An overarching term that describes how a particular game functions and what is possible within the game's environment; the rules of the game. Typical game mechanics include points, turns or lives. An unanticipated and novel use of game mechanics may lead to emergent gameplay. game mode. Also gameplay mode.

  7. VGA text mode - Wikipedia

    en.wikipedia.org/wiki/VGA_text_mode

    A text mode signal may have the same timings as VESA standard modes. The same registers are used on adapter's side to set up these parameters in a text mode as in APA modes. The text mode output signal is essentially the same as in graphic modes, but its source is a text buffer and character generator, not a framebuffer as in APA.

  8. Game of the Day: TextTwist - AOL

    www.aol.com/news/2011-02-25-game-of-the-day-text...

    The Game of the Day is going to test those old spelling skills . TextTwist: Are you word wise? Do you love SCRABBLE? Take the Text Twist challenge! Win points when you unscramble the letters to ...

  9. Composite artifact colors - Wikipedia

    en.wikipedia.org/wiki/Composite_artifact_colors

    Many of the more high-profile game titles offers graphics optimized for composite color monitors. [26] Ultima II, the first game in the game series to be ported to IBM PC, uses CGA composite graphics. King's Quest I was also innovative in its use of 16-color graphics. Other titles include Microsoft Decathlon, King's Quest II and King's Quest III.