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  2. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [ 2 ]

  3. Need for Speed - Wikipedia

    en.wikipedia.org/wiki/Need_for_Speed

    Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games (the developers of the Burnout series). [1] Most entries in the series are generally arcade racing games centered around illegal street racing, and tasks players to complete various types of races, while evading the local law enforcement in police pursuits.

  4. Need for Speed: Hot Pursuit (2010 video game) - Wikipedia

    en.wikipedia.org/wiki/Need_for_Speed:_Hot...

    The Wii version of Need for Speed: Hot Pursuit has very little in common with its Xbox 360, PlayStation 3 and Windows counterparts. This version was designed by a different company (Exient Entertainment), and was a completely different game in nearly every virtual aspect: graphics, soundtrack, racing modes, gameplay, and customization.

  5. Need for Speed III: Hot Pursuit - Wikipedia

    en.wikipedia.org/wiki/Need_for_Speed_III:_Hot...

    With police pursuits reintegrated into the game, Hot Pursuit ' s gameplay now consists of two categories. The first encompasses standard racing, as it has been in its predecessors, The Need for Speed and Need for Speed II, in which the player is allowed to race against one (including split-screen races) or seven other racers in normal circuit racers, knockouts, or tournaments (which allow the ...

  6. List of Need for Speed video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Need_for_Speed...

    Aftermarket customization of video game vehicles was an aspect first introduced by the Need for Speed series after the release of the film, The Fast and the Furious; the feature was included in every Need for Speed title developed by EA Black Box from Need for Speed: Underground through Need for Speed: Undercover. [2]

  7. Need for Speed: ProStreet - Wikipedia

    en.wikipedia.org/wiki/Need_for_Speed:_ProStreet

    ProStreet is the first Need for Speed game that was primarily developed for high-definition consoles such as the Xbox 360 and PlayStation 3. As a result, the development team had to strip down graphical features to make it run on less powerful hardware such as the PlayStation 2 and Wii. [14]

  8. Shift 2: Unleashed - Wikipedia

    en.wikipedia.org/wiki/Shift_2:_Unleashed

    Shift 2: Unleashed (also known as Need for Speed: Shift 2 Unleashed) is a racing video game, the seventeenth installment of the Need for Speed series. It was developed by Slightly Mad Studios and published by Electronic Arts. The game serves as a direct sequel to Need for Speed: Shift and expands on many aspects that were introduced in the ...

  9. Need for Speed Payback - Wikipedia

    en.wikipedia.org/wiki/Need_for_Speed_Payback

    Need for Speed Payback is a 2017 racing video game developed by Ghost Games and published by Electronic Arts. The game was released for PlayStation 4, Windows, and Xbox One on November 10, 2017. [1] It is the twenty-third installment in the Need for Speed series.