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  2. Code reuse - Wikipedia

    en.wikipedia.org/wiki/Code_reuse

    Ad hoc code reuse has been practiced from the earliest days of programming.Programmers have always reused sections of code, templates, functions, and procedures. Software reuse as a recognized area of study in software engineering, however, dates only from 1968 when Douglas McIlroy of Bell Laboratories proposed basing the software industry on reusable components.

  3. International Conference on Software Reuse - Wikipedia

    en.wikipedia.org/wiki/International_Conference...

    Software reusability, the use of knowledge or artifacts from existing systems to build new ones, is a key software engineering technology important both to engineers and managers. Reuse research has been very active. Many organizations have reported reuse successes, yet there are still important research issues in systematic reuse. There is a ...

  4. Reusability - Wikipedia

    en.wikipedia.org/wiki/Reusability

    In computer science and software engineering, reusability is the use of existing assets in some form within the software product development process; these assets are products and by-products of the software development life cycle and include code, software components, test suites, designs and documentation.

  5. Domain engineering - Wikipedia

    en.wikipedia.org/wiki/Domain_engineering

    Domain engineering, is the entire process of reusing domain knowledge in the production of new software systems. It is a key concept in systematic software reuse and product line engineering. A key idea in systematic software reuse is the domain. Most organizations work in only a few domains.

  6. List of software development philosophies - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    [1] [2] The trend towards agile methods in software engineering is noticeable, [3] however the need for improved studies on the subject is also paramount. [4] [5] Also note that some of the methods listed might be newer or older or still in use or out-dated, and the research on software design methods is not new and on-going. [6] [7] [8] [9]

  7. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]

  8. List of computer science conferences - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_science...

    Conferences on software engineering: ASE – IEEE/ACM International Conference on Automated Software Engineering; ICSE – International Conference on Software Engineering; ICSR – International Conference on Software Reuse; TACAS - ETAPS International Conference on Tools and Algorithms for the Construction and Analysis of Systems

  9. Don't repeat yourself - Wikipedia

    en.wikipedia.org/wiki/Don't_repeat_yourself

    Don't repeat yourself" (DRY), also known as "duplication is evil", is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids redundancy in the first place.

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