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For the game, Zee said she was inspired by the work of comics artist Mike Mignola and Fred Taylor, a 19th-century poster artist. [14] With a larger team than she had previously managed on earlier games, Zee oversaw the artistic concept for the game, along with its character and environmental designs, while members of her team handled other ...
Safadi was born with a passionate drive to become an artist for entertainment at a young age, though he was also interested in basketball. [1] Applying to art colleges, he was turned down only by one school which was Art Center College of Design. Safadi was driven to be accepted into Art Center and took a year off work to improve his portfolio.
Kinu Nishimura (Japanese: 西村 キヌ, Hepburn: Nishimura Kinu) is a Japanese video game and anime concept artist and illustrator. Currently freelance, she is best known for her character design and promotional art for Capcom's fighting games during the 1990s.
Magali Villeneuve (born 1980) is a French illustrator, freelance fantasy artist, and fantasy author. [2] [3] Her art has been used for official games and products set in many large fantasy universes and franchises, including Magic: The Gathering, A Song of Ice and Fire, Star Wars, Warhammer, The Lord of the Rings, and Arkham Horror.
Disco Elysium is a 2019 role-playing video game developed and published by ZA/UM. Inspired by Infinity Engine-era games, particularly Planescape: Torment, the game was written and designed by a team led by Estonian novelist Robert Kurvitz and features an art style based on oil painting with music by the English band British Sea Power.
Tetsuya Nomura (野村 哲也, Nomura Tetsuya, born October 8, 1970) is a Japanese video game artist, designer, producer, and director working for Square Enix.He was hired by Square initially as a monster designer for Final Fantasy V (1992), before being shifted towards secondary character designer alongside Yoshitaka Amano for Final Fantasy VI (1994).
Ikumi Nakamura (Japanese: 中村 育美, Hepburn: Nakamura Ikumi) is a Japanese video game artist and director. She is best known for her work at Tango Gameworks as an artist on The Evil Within (2014) and The Evil Within 2 (2017), and as creative director for Ghostwire: Tokyo, before leaving the company mid-development.
The following is a list of computer and video game musicians, those who have worked in the video game industry to produce video game soundtracks or otherwise contribute musically. A broader list of major figures in the video game industry is also available.