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  2. Category:Quotations from video games - Wikipedia

    en.wikipedia.org/wiki/Category:Quotations_from...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  3. Quote... Unquote - Wikipedia

    en.wikipedia.org/wiki/Quote..._Unquote

    Unquote is a panel game, based on quotations, which was broadcast on BBC Radio 4. It was chaired by its deviser, Nigel Rees , and ran from 4 January 1976 to December 2021. The programme is available online via the BBC Sounds application.

  4. Psychological effects of Internet use - Wikipedia

    en.wikipedia.org/wiki/Psychological_effects_of...

    "We may stop 'needing' or craving real social interactions because they may become foreign to us," Aboujaoude says. [33] Psychological distress has been found to influence and increase escapism. Escapism, in turn, increases the likelihood of internet addiction, compulsive internet use, gaming addiction, and further harmful consequences. [34] [35]

  5. Problematic smartphone use - Wikipedia

    en.wikipedia.org/wiki/Problematic_smartphone_use

    Commonly known as "smartphone addiction", the term "problematic smartphone use" was proposed by researchers to describe similar behaviors presenting without evidence of addiction. [ 1 ] Problematic use can include preoccupation with mobile communication, excessive money or time spent on mobile phones, and use of mobile phones in socially or ...

  6. Internet addiction disorder - Wikipedia

    en.wikipedia.org/wiki/Internet_addiction_disorder

    Video game addiction (VGA), also known as gaming disorder or internet gaming disorder, is generally defined as a psychological addiction that is problematic, compulsive use of video games that results in significant impairment to an individual's ability to function in various life domains over a prolonged period of time.

  7. List of books about video games - Wikipedia

    en.wikipedia.org/.../List_of_books_about_video_games

    A Brief History of Video Games: From Atari to Xbox One (ISBN 978-1472118806) by Richard Stanton (2015). A Brief History of Video Games covers a lot of games and a lot of stories spanning many decades. (Polygon) The Golden Age of Video Games: the Birth of a Multibillion Dollar Industry (ISBN 978-1-4398-7323-6) by Roberto Dillon

  8. Power Play: How Video Games Can Save the World - Wikipedia

    en.wikipedia.org/wiki/Power_Play:_How_Video...

    The book includes a "Power Playlist" made up of the various games and tools Burak and Parker mention in Power Play. Some of these games fall into the categories of human-based computation games and neurogaming and include PeaceMaker , The Cat and the Coup , and Nanocrafter .

  9. Screen time - Wikipedia

    en.wikipedia.org/wiki/Screen_time

    Screen time is the amount of time spent using a device with a screen such as a smartphone, computer, television, video game console, or a tablet. [1] The concept is under significant research with related concepts in digital media use and mental health. Screen time is correlated with mental and physical harm in child development. [2]