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World Championship Wrestling (WCW) was an American professional wrestling promotion founded by Ted Turner in 1988, after Turner Broadcasting System, through a subsidiary named Universal Wrestling Corporation, purchased the assets of National Wrestling Alliance (NWA) territory Jim Crockett Promotions (JCP) (which had aired its programming on TBS).
WCW Wrestling was the working title for at least two other WCW games. One was a canceled game for the game.com handheld system. The other was a sequel to Electronic Arts' WCW Mayhem, intended for release on the PlayStation 2 platform (the game was later renamed WCW Mayhem 2, and eventually canceled when WCW was sold to the WWF).
Sting would be in the rafters of WCW arenas, and sometimes rappel down into the ring to help WCW wrestlers fight the nWo. This latter feud served to build up Starrcade in December, headlined by Sting facing Hogan for the WCW World Heavyweight Championship. Culminating a 15-month storyline, the event drew WCW's largest buyrate. [56]
Some WWF/WWE games which share a name but were produced for different platforms are considered separate, especially if they were released years apart. For example, the SNES game WWF Royal Rumble is completely different from the Dreamcast game entitled WWF Royal Rumble released years later. MicroLeague Wrestling [1987] (Amiga, Commodore 64) [10]
WWE 2K, formerly released as WWF SmackDown!, WWE SmackDown!, WWE SmackDown! vs. Raw, WWE SmackDown vs. Raw, WWE, and Exciting Pro Wrestling in Japan, is a series of professional wrestling sports simulation video games that launched in 2000.
WCW Backstage Assault; WCW Mayhem (video game) WCW Nitro (video game) WCW/nWo Revenge; WCW/nWo Thunder; WCW SuperBrawl Wrestling; WCW vs. nWo: World Tour; WCW vs. the World; WCW Wrestling; WCW: The Main Event
The submersible that went missing while exploring the wreckage of the Titanic is steered by a modified video game controller. The missing Titanic sub is piloted by a video game controller. Here ...
Nevertheless, the game was faulted by some for its blocky graphics, slowdown and the difficulty level of computer-controlled opponents. Overall, the game was critically well received and would become one of the best-selling titles for the Nintendo 64, as well as the third-best-selling wrestling game for the Nintendo 64 console. [2]