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Samorost, a point-and-click adventure game. Scorched 3D, a 3D remake of an artillery game Scorched Earth. A Second Face, a sci-fi adventure game. Second Life, a virtual online world, created by its users. Developed by Linden Lab. Seiklus, an ambient single-player action-adventure game. Shobon no Action, a Japanese game notorious for its difficulty.
Action-adventure game: Sushee: Windows, Xbox One, PlayStation 4: Canceled (2020) [111] The Forest: Survival horror: Endnight Games: Windows, PlayStation 4: 2018 [17] Forbidden Forest: Adventure: Cosmi Corporation: Commodore 64: 1983 [112] Forgotten Memories: Alternate Realities: Survival horror, psychological horror: Psychoz Interactive ...
Dragonsphere (1994), a point-and-click graphic adventure game developed and published by MicroProse. Released as freeware by Atari in 2011 on GOG.com. [114] The rights were brought by Tommo in 2015 and, after the expiration of the deal with Atari, began to charge for it. [115] Gateway (1992), an adventure game by Legend Entertainment. [116]
Point-and-click adventure, Survival horror, role-playing game; Published by Accolade, Inc. Part of the Elvira franchise; Sequel to Elvira: Mistress of the Dark; Included in the compilation Elvira's Horror Pack
Darkness Within: In Pursuit of Loath Nolder is a first-person 3D adventure / horror thriller video game.It takes place in an imaginary "Lovecraftian" place called Wellsmoth.. As police detective Howard E. Loreid, players are tasked to solve the murder of Clark Field, a wealthy man involved in the occu
Ib is a single-player adventure horror game. Players control Ib, the title character of the game, from a top-down perspective as she navigates and tries to escape a surreal art gallery. The gameplay consists of examining and interacting with objects in the world, collecting items, and solving puzzles.
I Have No Mouth, and I Must Scream won an award for "Best Game Adapted from Linear Media" from the Computer Game Developers Conference. Computer Gaming World gave the game an award for "Adventure Game of the Year", listed it as No. 134 on their "150 Games of All Time" and named it one of the "Best 15 Sleepers of All Time". In 2011, Adventure ...
In many cases, it is unclear to the player if the world the character is currently in is real or a product of Max's own imagination. This indistinction underlines much of the horror portrayed in the game. [7] [8] The game is separated into different levels or "chapters" with each having a different style and atmosphere.