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Game-Maker (aka RSD Game-Maker) is an MS-DOS-based suite of game design tools, accompanied by demonstration games, produced between 1991 and 1995 by the Amherst, New Hampshire based Recreational Software Designs and sold through direct mail in the US by KD Software. [1]
GameMaker accommodates the creation of cross-platform and multi-genre video games using a custom drag-and-drop visual programming language or a scripting language known as Game Maker Language (GML), which can be used to develop more advanced games that could not be created just by using the visual programming features.
Dungeon Floor Plans is a package that includes twelve thick cardboard sheets, each printed in colors to represent different types of flooring, with flagstone in tan, rough stone and dirt in grey, wood in brown and stone stairways in grey. The sheets are presented as squares overlaid with grid patterns, with the lines incorporated into the design.
Site plans are often prepared by a design consultant who must be either a licensed engineer, architect, landscape architect or land surveyor". [3] Site plans include site analysis, building elements, and planning of various types including transportation and urban. An example of a site plan is the plan for Indianapolis [4] by Alexander Ralston ...
A lean-to shelter is a simplified free-standing version of a wilderness hut with three solid walls and a single- or, in the case of an Adirondack lean-to, offset-pitched gable roof. The open side is commonly oriented away from the prevailing weather. Often it is made of rough logs or unfinished wood and used for camping.
ShutterstockAchieving lean and sculpted legs doesn't necessarily require fancy equipment or a gym membership. With a commitment to consistency, you can effectively target your leg muscles right ...
The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.
Torque 2D, originally Torque Game Builder, is a game engine designed for 2D games and based on the Torque Game Engine. [25] It was first released in 2006, in a standard and a pro version, with the professional version including the source code. [25] Torque 2D started as Torque Game Builder because the ultimate goal was to make it a game-making ...