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The game is encoded entirely in discrete electronic components, like Atari's earlier games, and unlike later computer-based arcade games; the graphics are all simple line elements with the exception of the spacecraft, which are generated based on diodes on the circuit board arranged in the shape of half of a ship to represent the shape they ...
Bretonia – Sleeper ship from the game Freelancer [133] Eagle 5 – Spaceballs [134] Elysium – Pandorum [135] Endeavour – from Rendezvous with Rama by Arthur C. Clarke, 1973; carried explorers to rendezvous with alien spacecraft Rama; Hispania – Sleeper ship from the game Freelancer; Hunter-Gratzner – Pitch Black [136]
Electronic Arts originally contracted Tsunami Media to create Starflight 3: Protostar, this contract was canceled; game was released as Protostar: War on the Frontier, original Starflight and Starflight 2 are not included in this list as they are strategy/role-playing video game oriented and the view of the ship is a top down perspective
An early design depicted the ship powered by a solar sail; when Lucas called for a sleeker look, designer Doug Chiang drew inspiration from 1950s hood ornaments. [63] According to Chiang, the design of the queen's ship was to exemplify Theedian technology the same way the Space Shuttle exemplified the power of technology in America. A thirty ...
Vega Strike, a space flight simulator game: a Llama class ship docks on a mine base (2008) The seeming decline of the space flight simulators and games in the late 1990s also coincided with the rise of the RTS, FPS and RPG game genres, with such examples as Warcraft, Doom and Diablo. [12]
Starflight is a space exploration, combat, and trading role-playing video game created by Binary Systems and published by Electronic Arts in 1986. Originally developed for IBM PC compatibles, it was later ported to the Amiga, Atari ST, Mac, and Commodore 64.
Spasim is a 32-player 3D networked space flight simulation game and first-person space shooter [1] developed by Jim Bowery for the PLATO computer network and released in March 1974. The game features four teams of eight players, each controlling a planetary system, where each player controls a spaceship in 3D space in first-person view.
Cosmonautica is a video game that blends aspects of life simulation and space trading. Players take control of a spaceship and crew it with characters, each of which has their own needs and skills. By acquiring credits through missions, players can expand and customize their ship.